Last Update: 20/April/2019.
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An iOS
project demonstrating how to use GLSL
and Metal
Shaders with SpriteKit
framework ๐พ. The purpose of the app is to serve as a sandbox that allows to quicly prototype and experiment with fragment
shaders. Currently there are 12
custom fragment shaders
. More shaders will be added on a regular basis.
ios-spritekit-shader-sandbox
is available under the MIT
license. See the LICENSE file for more info.