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First GitHub release + Carbon support

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@xan1242 xan1242 released this 17 Nov 19:40
· 26 commits to main since this release
5fb27ed
  • split codebase to support multiple games
  • Carbon version
  • Interactive music - continuous channel playback - no more lag between nodes.
  • updated the ASI working directory to be the same as the executable (except for IniReader)
  • Added installer music - makes your waiting time slightly less boring
  • streamlined installer paths (less dialogs overall)
  • DROPPED VGMSTREAM AND ASF - caused more trouble than it's worth
  • added infinite loop mode - in track's config, set Loop to -1 to use
  • added LOOP_START and LOOP_END tag reads (previously it was only LOOPSTART and LOOPEND)
  • FAST HASHING - switched EventID hashing to be based on filename rather than file contents (you can still enable the old mode by setting SlowHashing to 1 in the config)
  • MIDI - track specific soundfonts - name your sf2 file the same as your midi file and put them right next to each other
  • updated BASS to the latest available version - 2.4.16.7
  • updated BASSFLAC to 2.4.4.3
  • updated BASSMIDI to 2.4.13