Skip to content

Commit

Permalink
Add HD config and lowmem config
Browse files Browse the repository at this point in the history
  • Loading branch information
xan1242 authored Apr 1, 2020
1 parent 9e6a088 commit ab1d848
Show file tree
Hide file tree
Showing 2 changed files with 24 additions and 4 deletions.
8 changes: 4 additions & 4 deletions ini/HP2WSFix.ini
Original file line number Diff line number Diff line change
Expand Up @@ -8,13 +8,13 @@ ClassicMapPosition=0 // only works when FixHUD is 2
AlternativeBackground=0 // enable unused load/title screen background

[MEMORY] // adjust memory allocation sizes here (in bytes, hex or decimal values accepted)
CLASS_RENDER=0x47F4000 // size of render memory to allocate (in bytes), adjust for hi-poly models, game default: 0x732000, pre-modded: 0x47F4000 // korean lang. users - keep this at least 0xF32000
CLASS_RENDER=0x10000000 // korean lang. users - keep this at least 0xF32000 // HD version: 256MB
CLASS_AUDIO=0xA00000
CLASS_TRACK=0x2B00000
CLASS_TRACK=0x4000000 // HD version: 64MB - this may increase in the future for HD textures (to avoid missing textures on cars)
CLASS_LEVEL=0x196000
CLASS_UI=0x400000 // korean language users - increase this to 0xA00000
CLASS_UI=0x8000000 // korean language users - keep at least 0xA00000 // HD version: 128MB
CLASS_CARS=0x700000
CLASS_CHARACTER=0x17D000
CLASS_REPLAY=0x64000
CLASS_INIFILE=0x10000
GENERAL=0x5FB9000 // korean language users - increase this to 0x6DB9000
GENERAL=0x20000000 // korean language users - keep at least 0x6DB9000 // HD version: 512MB
20 changes: 20 additions & 0 deletions ini/HP2WSFix_LowMem.ini
Original file line number Diff line number Diff line change
@@ -0,0 +1,20 @@
[HP2WSFix]
// User files will be stored in a specified directory, for example - 'save'.
SaveDir=0
EnableConsole=0
FixHUD=2 // 0 = stretch/disable, 1 = move to 4:3 center, 2 = position scaling(default)
DisableLetterboxing=0 // only works when FixHUD is 2
ClassicMapPosition=0 // only works when FixHUD is 2
AlternativeBackground=0 // enable unused load/title screen background

[MEMORY] // adjust memory allocation sizes here (in bytes, hex or decimal values accepted)
CLASS_RENDER=0x47F4000 // size of render memory to allocate (in bytes), adjust for hi-poly models, game default: 0x732000, pre-modded: 0x47F4000 // korean lang. users - keep this at least 0xF32000
CLASS_AUDIO=0xA00000
CLASS_TRACK=0x2B00000
CLASS_LEVEL=0x196000
CLASS_UI=0x400000 // korean language users - increase this to 0xA00000
CLASS_CARS=0x700000
CLASS_CHARACTER=0x17D000
CLASS_REPLAY=0x64000
CLASS_INIFILE=0x10000
GENERAL=0x5FB9000 // korean language users - increase this to 0x6DB9000

0 comments on commit ab1d848

Please sign in to comment.