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feat: add setting to ignore effect for damage rolls #1496

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merged 8 commits into from
Nov 18, 2023

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marvin9257
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@marvin9257 marvin9257 commented Nov 13, 2023

  • Please check if the PR fulfills these requirements
  • What kind of change does this PR introduce? (Bug fix, feature, docs update, ...)
    Feature and Bug fix

  • What is the current behavior? (You can also link to an open issue here)
    Damage rolls always include the skill roll effect
    TwodsixDiceRolls not exposed to core system
    Autocomplete error for characteristics after moving to template
    Status conditions applied when not necessary

  • What is the new behavior (if this is a feature change)?
    Add settings and code to have damage rolls ignore effect
    Add TwodsixDiceRolls to system
    Fix characteristic displays for Autocomplete
    Apply status conditions when there is a real change in state

  • Does this PR introduce a breaking change? (What changes might users need to make in their application due to this PR?)
    NO

  • Other information:

@marvin9257 marvin9257 changed the title WIP fix: add TwodsixDiceRolls to game.twodsix feat: add setting to ignore effect for damage rolls Nov 16, 2023
@marvin9257 marvin9257 merged commit f83651c into xdy:master Nov 18, 2023
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@marvin9257 marvin9257 deleted the Test-adding-Roll-to-Init branch November 18, 2023 15:55
github-actions bot pushed a commit that referenced this pull request Nov 18, 2023
# [4.6.0](v4.5.2...v4.6.0) (2023-11-18)

### Features

* add setting to ignore effect for damage rolls ([#1496](#1496)) ([f83651c](f83651c))
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🎉 This PR is included in version 4.6.0 🎉

The release is available on GitHub release

Your semantic-release bot 📦🚀

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