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Adds a priority warning for nuclear fallout and increase the delay fo…
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…r the nuclear fallout to hit (#22036)

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warface1234455 authored May 15, 2024
1 parent 541547a commit 6e55e92
Showing 1 changed file with 2 additions and 1 deletion.
3 changes: 2 additions & 1 deletion code/modules/power/reactor/reactor.dm
Original file line number Diff line number Diff line change
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explosion(get_turf(src), explosion_power * explosion_mod * 0.5, explosion_power * explosion_mod + 2, explosion_power * explosion_mod + 4, explosion_power * explosion_mod + 6, 1, 1)
meltdown() //Double kill.
relay('sound/effects/reactor/explode.ogg')
priority_announce("Level 10 radiation hazard alert! Clouds of nuclear ash are forming near the reactor and expanding rapidly. Maintenance is the best shield against the ash storm.", "Radiation Alert", 'sound/misc/airraid.ogg', color_override="yellow")
SSweather.run_weather("nuclear fallout", src.z)
for(var/X in GLOB.landmarks_list)
if(istype(X, /obj/effect/landmark/nuclear_waste_spawner))
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/datum/weather/nuclear_fallout
name = "nuclear fallout"
desc = "Irradiated dust falls down everywhere."
telegraph_duration = 50
telegraph_duration = 20 SECONDS
telegraph_message = "<span class='boldwarning'>The air suddenly becomes dusty..</span>"
weather_message = "<span class='userdanger'><i>You feel a wave of hot ash fall down on you.</i></span>"
weather_overlay = "light_ash"
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