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Departmental defense as the Found Fathers intended #22002
Conversation
…into MaintMusket
…into MaintMusket
Okay, but can it get even better with improvised weapons knowledge? |
I had originally planned on doing that, but I couldn't figure out how. Might come back to do it if I can think of how to do so. |
MAKE READY (amazing) |
God bless spess america |
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Basically just slightly tweaked versions of the improv shotgun, save for the in-hands which are good enough.
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try looking at how other guns do attackby
Co-authored-by: Molti <[email protected]>
Co-authored-by: Molti <[email protected]>
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pretty sure everything is good now
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have at thee
Document the changes in your pull request
Adds in the maintenance musket and two cartridges for it: welding fuel cartridges and black powder cartridges. An easy to craft weapon, it is clunky to use, needing 5 seconds while not moving to reload, inaccurate and, if using the welding fuel cartridges, has negative AP. It also creates a cool smoke cloud :]
Cartridge stats:
welding fuel cartridge:
damage = 25
AP = -30
spread = 40
black powder cartridge:
damage = 30
AP = 0
spread = 20
Why is this good for the game?
Gives people without access to actual weapons an option which is easier to craft than the other ranged makeshift options.
Testing
Crafting:
Musket in action:
https://www.youtube.com/watch?v=21SQyncZgwM
Spriting
Mob:
Object:
Wiki Documentation
The rifle does 5 damage in melee, takes 5 seconds of not moving to reload, and can have a bayonet attached to it. It is crafted with 1 pipe, 1 metal sheet, 1 rifle stock, and 5 package wrapping and needs a screwdriver, welder, and wrench for tools.
The welding fuel cartridge has the stats stated above. It is crafted with 1 cloth sheet and 10 units of welding fuel and needs a screwdriver for tools.
The black powder cartridge has the stats stated above. It is crafted with 1 cloth sheet and 10 units of black powder and needs a screwdriver for tools.
Changelog
🆑
rscadd: Adds in the maintenance musket, welding fuel cartridge, and black powder cartridge.
soundadd: Adds a firing and cocking sound for the musket.
imageadd: Adds sprites for the musket and cartridges.
/:cl: