Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Apply max height to SplayTree #900

Closed
wants to merge 1 commit into from
Closed

Apply max height to SplayTree #900

wants to merge 1 commit into from

Conversation

hackerwins
Copy link
Member

@hackerwins hackerwins commented Sep 13, 2024

What this PR does / why we need it?

Apply max height to splay

Related to yorkie-team/yorkie#989

Any background context you want to provide?

Before After
image image

What are the relevant tickets?

Address yorkie-team/yorkie#941

Checklist

  • Added relevant tests or not required
  • Didn't break anything

Summary by CodeRabbit

  • New Features
    • Enhanced splay tree functionality with node height management and balancing logic.
    • Introduced methods to retrieve and set node heights, improving tree performance.
    • Added balancing and splay operations to maintain tree structure efficiently.

Copy link

coderabbitai bot commented Sep 13, 2024

Walkthrough

The changes involve enhancements to the SplayNode and SplayTree classes by introducing new properties and methods for managing node heights and balancing the tree. A height property is added to SplayNode, along with methods to retrieve and set this height. The SplayTree class now includes a nodeCount property and methods for balancing the tree and updating node weights and heights. These modifications aim to improve the overall functionality of the splay tree.

Changes

File Path Change Summary
packages/sdk/src/util/splay_tree.ts - Added methods for height management in SplayNode: getHeight, getLeftHeight, getRightHeight, setHeight.
- Introduced nodeCount property in SplayTree.
- Added balance, splayMaxHeight, and updateWeightAndHeight methods in SplayTree.
- Added updateHeight method in SplayTree.

Sequence Diagram(s)

sequenceDiagram
    participant User
    participant SplayTree
    participant SplayNode

    User->>SplayTree: insert(node)
    SplayTree->>SplayNode: create new node
    SplayTree->>SplayNode: setHeight()
    SplayTree->>SplayTree: updateWeightAndHeight(node)
    SplayTree->>SplayTree: balance()
    SplayTree->>User: confirm insertion
Loading

Poem

In the forest where trees sway,
A splay tree found a new way.
With heights now tall and nodes so bright,
It dances in the moonlight.
Hopping with joy, the rabbit sings,
For balance and heights are wondrous things! 🐇✨

Tip

OpenAI O1 model for chat
  • We have deployed OpenAI's latest O1 model for chat.
  • OpenAI claims that this model has superior reasoning capabilities than their GPT-4o model.
  • Please share any feedback with us in the discussions post.

Recent review details

Configuration used: CodeRabbit UI
Review profile: CHILL

Commits

Files that changed from the base of the PR and between 4d5416f and 14501ba.

Files selected for processing (1)
  • packages/sdk/src/util/splay_tree.ts (11 hunks)
Additional comments not posted (14)
packages/sdk/src/util/splay_tree.ts (14)

29-29: LGTM!

The new height property is correctly initialized to 1 in the constructor.


95-100: LGTM!

The getHeight method correctly returns the height of the node.


174-179: LGTM!

The getLeftHeight method correctly returns the height of the left child node or 0 if it doesn't exist.


181-186: LGTM!

The getRightHeight method correctly returns the height of the right child node or 0 if it doesn't exist.


188-193: LGTM!

The setHeight method correctly updates the height of the node.


203-203: LGTM!

The new nodeCount property is correctly initialized to 0 in the constructor.


249-268: LGTM!

The balance method correctly balances the tree based on the height of the root node and the total node count. It calls the splayMaxHeight method if the height of the root node exceeds a calculated threshold.


270-285: LGTM!

The splayMaxHeight method correctly splays the node with the maximum height by traversing the tree and selecting the child node with the maximum height at each level.


357-363: LGTM!

The updateWeightAndHeight method correctly updates both the weight and height of a node by calling the updateWeight and updateHeight methods.


365-379: LGTM!

The updateHeight method correctly recalculates the height of a node by comparing its current height with the height of its left and right child nodes plus 1.


351-352: LGTM!

The updateWeightAndHeight method is correctly called on both the target node and the new node after inserting a node.


476-476: LGTM!

The updateWeightAndHeight method is correctly called on the root node after deleting a node.


601-602: LGTM!

The updateWeightAndHeight method is correctly called on both the root node and the pivot node after rotating the tree.

Also applies to: 626-627


340-340: Verify the impact of calling balance after inserting a node.

Calling balance after inserting a node ensures that the tree remains balanced. However, it's important to verify that this doesn't have any unintended side effects on the tree structure or the order of the nodes.

Run the following script to verify the tree structure and node order after inserting a node and calling balance:

Verification successful

Verification successful: The balance method maintains tree balance as intended. The balance method, through its calls to splayMaxHeight and splayNode, performs standard splay tree operations to maintain balance without unintended side effects on the tree structure or node order.

Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Description: Verify the tree structure and node order after inserting a node and calling `balance`.

# Test: Search for the `insertAfter` method and check if `balance` is called after inserting a node.
# Expect: `balance` is called after inserting a node.
rg --type typescript -A 10 $'insertAfter'

# Test: Search for the `balance` method and check if it modifies the tree structure or node order.
# Expect: The tree structure and node order are not modified by `balance`.
rg --type typescript -A 20 $'balance\(\)'

Length of output: 153


Script:

#!/bin/bash
# Description: Verify the tree structure and node order after inserting a node and calling `balance`.

# Test: Search for the `insertAfter` method and check if `balance` is called after inserting a node.
# Expect: `balance` is called after inserting a node.
rg --glob '*.ts' -A 10 'insertAfter'

# Test: Search for the `balance` method and check if it modifies the tree structure or node order.
# Expect: The tree structure and node order are not modified by `balance`.
rg --glob '*.ts' -A 20 'balance\(\)'

Length of output: 35288


Script:

#!/bin/bash
# Description: Verify the impact of the `splayMaxHeight` method on the tree structure and node order.

# Test: Search for the `splayMaxHeight` method to understand its implementation.
rg --glob '*.ts' -A 20 'splayMaxHeight'

# Test: Search for any other methods called within `balance` that might affect the tree structure.
rg --glob '*.ts' -A 20 'splayNode'

Length of output: 15728


Thank you for using CodeRabbit. We offer it for free to the OSS community and would appreciate your support in helping us grow. If you find it useful, would you consider giving us a shout-out on your favorite social media?

Share
Tips

Chat

There are 3 ways to chat with CodeRabbit:

  • Review comments: Directly reply to a review comment made by CodeRabbit. Example:
    • I pushed a fix in commit <commit_id>.
    • Generate unit testing code for this file.
    • Open a follow-up GitHub issue for this discussion.
  • Files and specific lines of code (under the "Files changed" tab): Tag @coderabbitai in a new review comment at the desired location with your query. Examples:
    • @coderabbitai generate unit testing code for this file.
    • @coderabbitai modularize this function.
  • PR comments: Tag @coderabbitai in a new PR comment to ask questions about the PR branch. For the best results, please provide a very specific query, as very limited context is provided in this mode. Examples:
    • @coderabbitai generate interesting stats about this repository and render them as a table.
    • @coderabbitai show all the console.log statements in this repository.
    • @coderabbitai read src/utils.ts and generate unit testing code.
    • @coderabbitai read the files in the src/scheduler package and generate a class diagram using mermaid and a README in the markdown format.
    • @coderabbitai help me debug CodeRabbit configuration file.

Note: Be mindful of the bot's finite context window. It's strongly recommended to break down tasks such as reading entire modules into smaller chunks. For a focused discussion, use review comments to chat about specific files and their changes, instead of using the PR comments.

CodeRabbit Commands (Invoked using PR comments)

  • @coderabbitai pause to pause the reviews on a PR.
  • @coderabbitai resume to resume the paused reviews.
  • @coderabbitai review to trigger an incremental review. This is useful when automatic reviews are disabled for the repository.
  • @coderabbitai full review to do a full review from scratch and review all the files again.
  • @coderabbitai summary to regenerate the summary of the PR.
  • @coderabbitai resolve resolve all the CodeRabbit review comments.
  • @coderabbitai configuration to show the current CodeRabbit configuration for the repository.
  • @coderabbitai help to get help.

Other keywords and placeholders

  • Add @coderabbitai ignore anywhere in the PR description to prevent this PR from being reviewed.
  • Add @coderabbitai summary to generate the high-level summary at a specific location in the PR description.
  • Add @coderabbitai anywhere in the PR title to generate the title automatically.

CodeRabbit Configuration File (.coderabbit.yaml)

  • You can programmatically configure CodeRabbit by adding a .coderabbit.yaml file to the root of your repository.
  • Please see the configuration documentation for more information.
  • If your editor has YAML language server enabled, you can add the path at the top of this file to enable auto-completion and validation: # yaml-language-server: $schema=https://coderabbit.ai/integrations/schema.v2.json

Documentation and Community

  • Visit our Documentation for detailed information on how to use CodeRabbit.
  • Join our Discord Community to get help, request features, and share feedback.
  • Follow us on X/Twitter for updates and announcements.

@hackerwins hackerwins changed the title Apply max height to splay Apply max height to SplayTree Sep 13, 2024
@hackerwins hackerwins marked this pull request as ready for review September 13, 2024 01:09
@hackerwins
Copy link
Member Author

Adding both weight and height to each node increases memory usage, and the cost of re-computation becomes higher. Additionally, when splaying based on height, it seems that more splay operations are performed than anticipated. Therefore, @m4ushold and I have decided to close this PR for now.

@hackerwins hackerwins closed this Oct 1, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant