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adjust exp gains back to previous one for the time being. will make m…
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…ore adjustments later
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zerratar committed Nov 18, 2023
1 parent 0214fb3 commit e9c2a7d
Showing 1 changed file with 8 additions and 8 deletions.
16 changes: 8 additions & 8 deletions src/RavenNest.BusinessLogic/Utilities/GameMath.cs
Original file line number Diff line number Diff line change
Expand Up @@ -330,16 +330,16 @@ public static long CalculateVendorSellPrice(DataModels.Item i, long inStock)
public static class Exp
{
// Old Values
//public static double EasyLevel = 70;
//public static double IncrementMins = 14;
//public static double EasyLevelIncrementDivider = 8;
//public static double GlobalMultiplierFactor = 1.0;
public static double EasyLevel = 70;
public static double IncrementMins = 14;
public static double EasyLevelIncrementDivider = 8;
public static double GlobalMultiplierFactor = 1.0;

//New Values, change to these after everyone updated to latest version.
public static double EasyLevel = 700;
public static double IncrementMins = 5;
public static double EasyLevelIncrementDivider = 12.5;
public static double GlobalMultiplierFactor = 0.05;
//public static double EasyLevel = 700;
//public static double IncrementMins = 5;
//public static double EasyLevelIncrementDivider = 12.5;
//public static double GlobalMultiplierFactor = 0.05;

public static double IncrementHours = IncrementMins / 60.0;
public static double IncrementDays = IncrementHours / 24.0;
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