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Introduction

ivan1993br edited this page Oct 24, 2018 · 3 revisions

Introduction

How it is simulated?

Here is a basic about how the simulation is done.

  • Set a shader so the color output of the materials are based on the distance and normal
  • Take a photo of the object
Shader Original
Shader SonarPosition
  • Transfer the foto information into sonar beams
  • Transform the polar coordinate of the sonar beams into cartesion. Sonar
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