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- [Community Report] - Fixed an issue where trying to call a music track to play could fail due to id changes behind the scenes. - [Community Report] - Fixed an issue where the audio manager failed to initialize correctly in builds. - [Community Report] - Attempted to fix an issue where missing audio clips were not cleaned up. - [Community Report] - Fixed an issue where the preview button for clips wouldn't take dynamic time into account. - [Community Report] - Fixed an issue where the music transitions didn't apply the duration to the volume edit correctly. - Removed a bunch of Debug.Logs that were left in by mistake from testing the asset.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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