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Alexander Epaneshnikov edited this page Apr 6, 2024 · 5 revisions

This occasionally updated page is for summarizing the development outlook for the mod. It does not include everything and there is no particular order but it helps to explain what to expect.

Features List - Last updated April 6th, 2024

Group 1 Features

These features have high priority because they are central to the Factorio or mod experience.

  • Revised and improved warnings menu
  • Integrated list of controls
  • Settings and preferences menus

Group 2 Features

These features seem to be feasible with the API and we plan to include them eventually. The details of how they will work are relatively clear.

  • Better logistic robot menus
  • Better electric network menus
  • Automatic walking as an alternative to teleporting, perhaps using the Kruise Kontrol Mod by Klonan.
  • Achievements support, including vanilla achievements and possible extra achievements unique to the mod
  • Further combat additions, such as pollution tracking and turret help features
  • Improved launcher features, such as automatic updating
  • Including the mod in the official Factorio Mod Portal
  • Support for some other mods that would go along well with Factorio Access
  • Better localization support for the most used mod features.
  • Combinator support
  • Improved multiplayer support (if we get more feedback)

Group 3 Features

These features require more designing and/or technical solutions before they can be added and so they are lower in priority.

  • Support for major overhaul mods such as Space Exploration or Krastorio.
  • Extensive localization support and actual extensive localization via help from volunteer translators.

Navigation Sidebar

Home

General

A1 - Factorio Access Unique Features

A2 - Optional preset map - Compass Valley

A3 - Demo Maps

A4 - Early Game Milestones

A5 - Compatible Other Mods

A6 - Known Bugs

A7 - Planned Features

A8 - Launcher Features and Game Setup

A9 - Ratios Cheat Sheet

A10 - About Game Sounds

A11 - Tutorial Transcript

A12 - Info for Contributors

A13 - Game Console

Non-wiki pages

Beta Changelog

Releases Page

Beta Mod Main Page, including controls

Alpha Mod Main Page, now outdated

Factorio Mod Portal Page

Wiki chapters

Chapter 1 - Gameplay basics

Chapter 2 - Resources and mining

Chapter 3 - Furnaces, mining drills, and chests

Chapter 4 - Inserters part 1: Inserter logic and burner inserters

Chapter 5 - Transport belts part 1: Segments, lanes, and other basics

Chapter 6 - Fluid handling part 1: Fluid behavior and pipes

Chapter 7 - Electricity part 1: Basics, power distribution, and steam power

Chapter 8 - Technology tree, labs, and science packs

Chapter 9 - Inserters part 2: Electric inserters

Chapter 10 - Transport belts part 2: Underground belts and splitters

Chapter 11 - Assembling machines and automated production

Chapter 12 - Factory building guidance

Chapter 13 - Fluid handling part 2: Flow rates, storage tanks, fluid wagons, pumps, and barrels

Chapter 14 - Oil processing part 1: Transporting oil, basic oil processing, and early oil products

Chapter 15 - Electricity part 2: Larger electric poles, solar power, and accumulators

Chapter 16 - Cars and trains

Chapter 17 - Modules

Chapter 18 - Oil processing part 2: Advanced oil processing and products

Chapter 19 - Landscaping and paving tiles

Chapter 20 - Worker robots part 1 - Roboports and basic services

Chapter 21 - Electricity part 3: Nuclear power

Chapter 22 - Armor equipment and guns

Chapter 23 - Death and enemies

Chapter 24 - Pollution

Chapter 25 - Worker robots part 2 - Logistics networks

Chapter 26 - Worker robots part 3 - Blueprints and Planners

Chapter 27 - Kruise Kontrol

Chapter 28 - Circuit Networks

Chapter 29 - Rocket construction and the late Game

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