Skip to content

3.0.0

Latest
Compare
Choose a tag to compare
@FritzsHero FritzsHero released this 14 Sep 20:33


Same Release as 2.5.0 but without FormerlySerializedAs code, which provides backwards compatibility.
Update to 2.5.0 first. Update all your roads and save everything. Now you can update to 3.0.0 without much trouble.

Release 3.0.0 contains these changes over 2.5.0:

  • Removed 552 lines of code (FormerlySerializedAs attributes)

Release 3.0.0 contains these changes over 2.4.0:

  • Refactored DestroyImmediate usage
  • Changed temporary material variables to private
  • Added an option to disable road updates
  • Refactored NullifyList method
  • Refactored clamping of construction values
  • Refactored setup of edge object maker
  • Refactored deletion in road constructor
  • Refactored deletion in intersection cleanup
  • Removed redundant EdgeObjectEditorMaker
  • Removed redundant SplinatedMeshEditorMaker
  • Removed gizmo toggle on nodes
  • Refactored road materials reset
  • Refactored ToggleWireframes
  • Removed editorDisplayString in node
  • Removed isEditorSelected in node
  • Removed unused intersection gizmos
  • Refactored wizard window type
  • Refactored node dragging in editor
  • Added unit test 10
  • Removed unused ProgressBar
  • Changed Remove all button
  • Refactored RemoveAllEdgeObjects
  • Refactored RemoveAllSplinatedObjects
  • Added OnDrawGizmosSelected for intersections
  • Simplified ConstructRoadStoreTerrainHistory
  • Removed sortID code
  • Moved editor specific code into EngineIntegration