Releases
v6.4.0
x3igh7
released this
01 Apr 17:03
lock tech cultural decision so it's not repeatable per culture group
check that merc costs are scaled in all cases (such as bribing and counter bribing)
ensure tribes cant unlock both legion laws at the same time
switch levy size changes. try to get back to vanilla levy sizes but reduce the # of units needed for a siege instead
reduce civil war threshold penalty on changing laws / govt
ensure the winds of change only applies for the duration of the basic civil strife when going from tribe to monarchy/republic
remove slave death events
fix dictator innovation
fix north african traditions
change recruit hero to simply trigger off the event instead of going to culture decisions
add decision to hire general with mil trad
make war time looting a slider instead of a decision
fix translation issues
rebalance units & specifically war elephants
removed aqueduct tax reduction event and added tax penalty to building to make the effect more clear
fixed some traditions and made sure generals have relevant traits
fixed helvetica formable
fixed gadir starting pops
added more fixes and balancing from our russian friends
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