1.0 Combined Arms - Pre Release #1
Pre-release
Pre-release
Inq8
released this
23 Nov 22:37
·
644 commits
to master
since this release
Features/Additions
- Chapter VI of single-player campaign.
- Added two 8v8 maps.
- New music track "Gateway".
Balance
- Grenadiers/Flamethrowers will now explode on death 100% of the time, up from 33%.
- Corrected Apache damage against primary AA units/defenses.
- Reduced Apache damage vs buildings.
- Increased Greater Coalescence HP.
- Engineers are now able to detect and defuse mines. Removed from Seekers/Lacerators.
Misc
- Added linkage indication when placing Prism Towers.
- Reduced Easy AI build speed.
Fixes
- Fixed general unit XP gain from overkills.
- Fixed Boris not gaining XP from airstrikes.
- Fixed V3 reload.
- Fixed mission 2 convoys not triggering.
- Fixed being able to skip rescuing one of the groups in Detachment prologue mission.
- Fixed Veil of War not expanding.
- Speculative fix for crash when certain sounds play in missions.
- Fixed crash at end of mission 3.
- Fixed AI power management after loading a saved game.
- Fixed Treasure Hunt maps.
- Fixed crate airstrike damage vs buildings.
- Fixed repeating announcement at end of mission 10.