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1.0 Combined Arms - Pre Release #1

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@Inq8 Inq8 released this 23 Nov 22:37
· 644 commits to master since this release

Features/Additions

  • Chapter VI of single-player campaign.
  • Added two 8v8 maps.
  • New music track "Gateway".

Balance

  • Grenadiers/Flamethrowers will now explode on death 100% of the time, up from 33%.
  • Corrected Apache damage against primary AA units/defenses.
  • Reduced Apache damage vs buildings.
  • Increased Greater Coalescence HP.
  • Engineers are now able to detect and defuse mines. Removed from Seekers/Lacerators.

Misc

  • Added linkage indication when placing Prism Towers.
  • Reduced Easy AI build speed.

Fixes

  • Fixed general unit XP gain from overkills.
  • Fixed Boris not gaining XP from airstrikes.
  • Fixed V3 reload.
  • Fixed mission 2 convoys not triggering.
  • Fixed being able to skip rescuing one of the groups in Detachment prologue mission.
  • Fixed Veil of War not expanding.
  • Speculative fix for crash when certain sounds play in missions.
  • Fixed crash at end of mission 3.
  • Fixed AI power management after loading a saved game.
  • Fixed Treasure Hunt maps.
  • Fixed crate airstrike damage vs buildings.
  • Fixed repeating announcement at end of mission 10.