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Merge pull request #191 from billhollings/master
Fix compute shader workgroup size specialization and correct some settings.
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Original file line number | Diff line number | Diff line change |
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@@ -1 +1 @@ | ||
d67e586b2e16a46a5cc1515093e8a04bff31c594 | ||
a6814a405abe81545bd3b0a50d374735001173c1 |
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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