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Add maps from authors that were previously missed
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mitchts committed Jul 23, 2017
1 parent dfe0b1b commit c3b28b8
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119 changes: 119 additions & 0 deletions maps/academy/map.xml
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<?xml version="1.0"?>
<map proto="1.3.3">
<name>Academy</name>
<version>1.0.3</version>
<objective>Capture the bridge to accumulate points!</objective>
<authors>
<author uuid="e39fe3bc-b80e-46d2-81fe-d18042471989"/> <!-- EnarRikardz -->
<author uuid="91295196-9cd2-4963-b7ec-afd1a110edbe"/> <!-- PandaBattalion -->
</authors>
<contributors>
<contributor uuid="5c934a59-fd50-48aa-99ff-c87e0468f639" contribution="XML"/> <!-- iamramsey -->
</contributors>
<teams>
<team color="dark red" max="8" max-overfill="12">Red</team>
<team color="blue" max="8" max-overfill="12">Blue</team>
</teams>
<kits>
<kit name="spawn">
<item slot="0">stone sword</item>
<item slot="1">bow</item>
<item slot="2" amount="32">pumpkin pie</item>
<item slot="4" amount="7">gold nugget</item>
<item slot="8" amount="16">arrow</item>
<leggings>chainmail leggings</leggings>
</kit>
<kit name="red-spawn" parents="spawn">
<helmet color="B60000">leather helmet</helmet>
<chestplate color="B60000" enchantment="protection projectile:1">leather chestplate</chestplate>
<boots color="B60000">leather boots</boots>
</kit>
<kit name="blue-spawn" parents="spawn">
<helmet color="004DE6">leather helmet</helmet>
<chestplate color="004DE6" enchantment="protection projectile:1">leather chestplate</chestplate>
<boots color="004DE6">leather boots</boots>
</kit>
</kits>
<spawns>
<default angle="-3,52.5,-193">
<cylinder base="-5,52,-193" height="0" radius="1"/>
</default>
<spawn team="red" kit="red-spawn" angle="55.5,21,-151">
<cylinder base="59,21,-151" height="0" radius="1"/>
</spawn>
<spawn team="blue" kit="blue-spawn" angle="26.5,21,-235">
<cylinder base="23,21,-235" height="0" radius="1"/>
</spawn>
</spawns>
<king>
<hills>
<hill name="Bridge" points="2" capture-time="10s">
<capture>
<complement>
<cuboid min="37,22,-189" max="45,24,-197"/>
<cuboid min="37,22,-197" max="38,24,-196"/>
<cuboid min="44,22,-190" max="45,24,-189"/>
<cuboid min="37,22,-189" max="38,24,-190"/>
<cuboid min="44,22,-196" max="45,24,-197"/>
</complement>
</capture>
<progress>
<cuboid min="37,21,-197" max="45,22,-189"/>
</progress>
<captured>
<cuboid min="36,22,-198" max="46,23,-188"/>
</captured>
</hill>
</hills>
</king>
<regions>
<apply block="deny-all">
<rectangle min="-oo,-oo" max="oo,oo"/>
</apply>
</regions>
<score>
<limit>500</limit>
<king/>
</score>
<killreward>
<item amount="8">arrow</item>
</killreward>
<toolrepair>
<tool>stone sword</tool>
<tool>bow</tool>
</toolrepair>
<itemremove>
<item>arrow</item>
<item>potion</item>
<item>pumpkin pie</item>
<item>leather helmet</item>
<item>leather chestplate</item>
<item>chainmail leggings</item>
<item>leather boots</item>
</itemremove>
<timelock>on</timelock>
<multitrade/>
<include src="tutorial.xml"/>
<tutorial>
<stage title="King of the Hill">
<message>
<line>This map is a `aKing of the Hill `r(KotH) map.</line>
<line>The objectice is to be the first team to get to 500 points!</line>
<line>To gain points, your team must be controlling the bridge!</line>
</message>
<teleport>
<point yaw="-54.89" pitch="60">30.5,29,-199.5</point>
</teleport>
</stage>
<stage title="Villager Trading">
<message>
<line>Inside of the castle walls lie `6villagers`r.</line>
<line>You accumulate golden nuggets from killing other players.</line>
<line>Craft them into golden ingots and trade them with the villagers..</line>
</message>
<teleport>
<point yaw="105.9" pitch="85">24.5,21.5,-169</point>
</teleport>
</stage>
</tutorial>
</map>
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Binary file added maps/aquealibrius/level.dat
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Binary file added maps/aquealibrius/map.png
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212 changes: 212 additions & 0 deletions maps/aquealibrius/map.xml
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<?xml version="1.0"?>
<map proto="1.4.1">
<name>Aequabilis</name>
<version>1.0.2</version>
<objective>Capture and place both of the enemies wools.</objective>
<!--Author-->
<authors>
<author uuid="b03360db-b8cd-49de-8ba1-b7920c2238a9" contribution="Creation of map"/> <!--Obelistics-->
</authors>
<!--Teams-->
<teams>
<team id="orange-team" color="gold" max="32">Orange</team>
<team id="green-team" color="green" max="32">Green</team>
</teams>
<!--Spawns-->
<spawns>
<spawn team="orange-team" kit="adventure">
<regions yaw="-90">
<cylinder base="-426,67,275" radius="0.5" height="0"/>
<cylinder base="-426,67,282" radius="0.5" height="0"/>
</regions>
</spawn>
<spawn team="green-team" kit="adventure">
<regions yaw="90">
<cylinder base="-133,67,282" radius="0.5" height="0"/>
<cylinder base="-133,67,275" radius="0.5" height="0"/>
</regions>
</spawn>
<default>
<regions yaw="90">
<cuboid min="-282.5,63,281.5" max="-276.5,64,275.5"/>
</regions>
</default>
</spawns>
<!--Kits-->
<kits>
<kit id="spawn-kit" parent="adventure">
<item slot="0" material="iron sword"/>
<item slot="1" material="bow"/>
<item slot="2" material="iron pickaxe"/>
<item slot="3" material="iron axe"/>
<item slot="4" material="log" amount="32" damage="2"/>
<item slot="6" material="golden apple" amount="2"/>
<item slot="7" material="cooked beef" amount="32"/>
<item slot="8" material="arrow" amount="64"/>
<potion amplifier="100" duration="5">damage resistance</potion>
</kit>
<kit id="orange-kit" parents="spawn-kit">
<item slot="5" material="stained clay" amount="64" damage="1"/>
</kit>
<kit id="green-kit" parents="spawn-kit">
<item slot="5" material="stained clay" amount="64" damage="5"/>
</kit>
<kit id="survival">
<game-mode>survival</game-mode>
</kit>
<kit id="adventure">
<game-mode>adventure</game-mode>
</kit>
</kits>
<!--Wools-->
<wools team="orange-team">
<wool color="orange" location="-102.5,11,330.5">
<monument><block>-426.5,11,279.5</block></monument>
</wool>
<wool color="yellow" location="-102.5,11,226.5">
<monument><block>-426.5,11,277.5</block></monument>
</wool>
</wools>
<wools team="green-team">
<wool color="lime" location="-456.5,11,226.5">
<monument><block>-132.5,11,277.5</block></monument>
</wool>
<wool color="green" location="-456.5,11,330.5">
<monument><block>-132.5,11,279.5</block></monument>
</wool>
</wools>
<!--Filters-->
<filters>
<!--No Void Filter-->
<deny id="no-void"><void/></deny>
<!--Team Filters-->
<team id="only-orange">orange-team</team>
<team id="only-green">green-team</team>
<all id="orange-only-some">
<filter id="only-orange"/>
<any>
<material>iron fence</material>
<material>web</material>
</any>
</all>
<all id="green-only-some">
<filter id="only-green"/>
<any>
<material>iron fence</material>
<material>web</material>
</any>
</all>
<material id="only-iron">iron block</material>
</filters>
<!--Regions-->
<regions>
<!--Wools that Green Capture-->
<union id="green-wools">
<rectangle min="-447,322" max="-464,339"/>
<rectangle min="-447,235" max="-464,218"/>
</union>
<!--Wools that Orange Capture-->
<union id="orange-wools">
<rectangle min="-112,322" max="-95,339"/>
<rectangle min="-95,235" max="-112,218"/>
</union>
<union id="orange-kit-apply">
<cylinder base="-426,20,275" radius="1" height="3"/>
<cylinder base="-426,20,282" radius="1" height="3"/>
</union>
<union id="green-kit-apply">
<cylinder base="-133,20,282" radius="1" height="3"/>
<cylinder base="-133,20,275" radius="1" height="3"/>
</union>
<negative id="non-spawn-zones">
<union id="spawn-zones">
<union id="green-spawn-zone">
<rectangle min="-161,281" max="-154,276"/>
<circle center="-139.5,278.5" radius="16"/>
</union>
<union id="orange-spawn-zone">
<rectangle min="-398,276" max="-405,281"/>
<circle center="-419.5,278.5" radius="16"/>
</union>
</union>
</negative>
<union id="void-lanes">
<rectangle min="-307,218" max="-252,235"/>
<rectangle min="-307,270" max="-252,287"/>
<rectangle min="-307,322" max="-252,339"/>
<rectangle min="-271,255" max="-288,302"/>
</union>
<!--Application of Filters-->
<apply block="always" region="void-lanes"/>
<apply block="no-void" region="everywhere"/>
<apply kit="survival" region="non-spawn-zones"/>
<apply block-place="never" block-break="only-iron" kit="adventure" region="spawn-zones"/>
<apply enter="only-orange" region="orange-spawn-zone" message="You may not enter the enemies spawn!"/>
<apply enter="only-green" region="green-spawn-zone" message="You may not enter the enemies spawn!"/>
<apply kit="orange-kit" region="orange-kit-apply"/>
<apply kit="green-kit" region="green-kit-apply"/>
<apply block-place="never" block="orange-only-some" region="orange-wools" message="You may not modify the wool room!"/>
<apply enter="only-orange" use="only-orange" region="orange-wools" message="You may not enter the enemies wool room!"/>
<apply block-place="never" block="green-only-some" region="green-wools" message="You may not modify the wool room!"/>
<apply enter="only-green" use="only-green" region="green-wools" message="You may not enter the enemies wool room!"/>
</regions>
<item-mods>
<rule>
<match>
<material>iron pickaxe</material>
</match>
<modify show-can-destroy="false">
<can-destroy>
<material>iron block</material>
</can-destroy>
</modify>
</rule>
<rule>
<match>
<material>wool</material>
</match>
<modify>
<can-place-on>
<material>bedrock</material>
</can-place-on>
</modify>
</rule>
</item-mods>
<!--Item Remove/Repair-->
<toolrepair>
<tool>iron sword</tool>
<tool>bow</tool>
<tool>iron pickaxe</tool>
<tool>iron axe</tool>
</toolrepair>
<itemremove>
<item>arrow</item>
<item>log</item>
<item>stained clay</item>
<item>stone</item>
<item>grass</item>
<item>cooked beef</item>
<item>seeds</item>
<item>string</item>
</itemremove>
<!--Renewing Iron-->
<renewables>
<renewable rate="2.5" grow="true" particles="true" sound="true" avoid-entities="true">
<region>
<cuboid min="-398,8,275" max="-416,2,281"/>
<cuboid min="-381,6,301" max="-368,2,279"/>
<cuboid min="-368,6,276" max="-381,2,255"/>
<cuboid min="-162,8,281" max="-144,2,275"/>
<cuboid min="-179,6,255" max="-192,2,276"/>
<cuboid min="-192,6,280" max="-179,2,301"/>
</region>
<renew-filter>
<any>
<material>iron block</material>
</any>
</renew-filter>
</renewable>
</renewables>
<!--Max Build Height-->
<maxbuildheight>32</maxbuildheight>
</map>
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