Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fatal Frame 2 Undub - Patches update #448

Merged
merged 2 commits into from
Nov 23, 2024
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
gametitle=Fatal Frame II: Crimson Butterfly (Undub) * SLUS-20766 * NTSC-U * 1C6C1DB6
gametitle=Fatal Frame II: Crimson Butterfly (Undub v1.0.2) * SLUS-20766 * NTSC-U * 1C6C1B71
// same serial-code as 9A51B627 - the regular version.
// Project Zero II: Crimson Butterfly
// Zero2Undub: https://github.com/wagrenier/Zero2Undub
Expand Down Expand Up @@ -121,11 +121,12 @@ author=pgert
description=Puts the Y-axis value to that of 50 Hz-mode (PAL).
patch=1,EE,00337610,word,3F800000 // 3F600000 - Y-axis of GamePlay (including Cutscenes).

[60 FPS]
author=asasega
comment=Everything is double speed - Might need EE overclocking to be stable.
patch=1,EE,2021B7E4,word,10000007
patch=1,EE,201F798C,word,2C42003C // gametime fix
// [60 FPS]
// author=asasega
// comment=Everything is double speed - Might need EE overclocking to be stable.
// Patch disabled due to doubling the game speed
// patch=1,EE,2021B7E4,word,10000007
// patch=1,EE,201F798C,word,2C42003C // gametime fix

// ==========
// Patches by pgert
Expand Down
Loading