refactor/ci: enforce mapload in Initialize args #26878
Open
+171
−160
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What Does This PR Do
This PR adds
mapload
to all atoms that should have it in its Initialize arguments, and adds a check_grep2 lint to enforce the rule, borrowed from /tg/.Why It's Good For The Game
mapload
should always be passed through to parent Initializes, otherwise code could run on mapload that shouldn't be.Testing
Built, ran CI, started a round and watched for any runtimes on roundstart. This isn't necessarily without side-effects since different codepaths could now be taken on Initialize. Not sure if it should be TMed for a round or two.
Declaration
Changelog
NPFC