Releases: ShadowBlip/OpenGamepadUI
Releases · ShadowBlip/OpenGamepadUI
v0.32.8
v0.32.7
v0.32.6
v0.32.5
v0.32.4
v0.32.3
v0.32.2
v0.32.1
v0.32.0
v0.31.0
0.31.0 (2024-06-03)
Bug Fixes
- CardUI: handle inputplumber restarts (b7b3d6c)
- ChimeraOS: use vapor theme in overlay mode, darksoul in full (bbb9401)
- Dropdown: fix dropdown gamepad input and some gamepad mapper progress (27f571c)
- Gamepad Mapping: implement selecting keyboard and mouse inputs (57dfa78)
- GamepadMapping: add support for mapping axes (afbdaa5)
- GamepadMapping: properly configure gamepad for running game (90b2b0b)
- GamepadProfile: Fix setting gamepad profile in certain situations. (2498381)
- GamepadSettings: add global gamepad settings, fixed clearing library item metadata, and removed debug log (19219b8)
- GamepadSettings: Always show target icons in gamepad settings. (4443f70)
- GamepadSettings: Hide unsupported types in gamepad settings. (a45aaaf)
- InputManager: add mappings to allow use without InputPlumber and fix double inputs for some gamepads (5d74909)
- InputMap: Remove JoyInputButton mappings from the InputMap due to a bug in Godot. (e62e296)
- Input: re-add launch manager profile changes and fix displaying input icons (1026a87)
- Input: remove unnecessary evdev module (bb571e2)
- Input: various fixes and launch manager (03008c0)
- Logging: fix logger parsing errors and include optional arguments for logging (f40f3b6)
- Overlay Mode: Ensure correct intercept mode is set if InputPlumber resets. (3921780)
- Overlay Mode: Fix quick bar not working after first use. (7335338)
- OverlayMode: use lambda for intercept mode changes (ee9680d)
- Platform: swap platforms for chimeraos/manjaro (818055e)
- Release: Remove old gamepad_diagram scene. (3b61a8d)
- SDL Controllers: Remove SDL_HIDAPI_ENABLED toggling. (728ed64)