Releases: ShadowBlip/OpenGamepadUI
Releases · ShadowBlip/OpenGamepadUI
v0.30.6
0.30.6 (2024-05-18)
Bug Fixes
- Audio: replace interface sounds (4e014b5)
- ExpandableCard: reset expansion where element visibility is lost (6e5da4d)
v0.30.5
0.30.5 (2024-03-17)
Bug Fixes
- DeckOLED: add APU entry for Steam Deck OLED GPU (65831f2)
- DPad: disable echo input until fix for dpad is available (f2e6fb1)
v0.30.4
0.30.4 (2024-03-13)
Bug Fixes
- SteamDeck: add support for Steam Deck OLED (a387db4)
v0.30.3
0.30.3 (2024-03-06)
Bug Fixes
- LaunchManager: disable STEAM_OVERLAY while game is running and overlay is not focused for performance-sensitive devices (65f51fb)
- Platform: Remove unneccessary await. (d583fd4)
v0.30.2
0.30.2 (2024-02-03)
Bug Fixes
- Platform: Support asus-hid patches. (faef66e)
v0.30.1
0.30.1 (2024-02-01)
Bug Fixes
- GamepadManager: Properly detect virtual devices. (18dedaa)
- Platform: use correct handheld platform for AOKZOE A1 Pro (86080e0)
v0.30.0
0.30.0 (2024-02-01)
Bug Fixes
- Renderer: update to using the Vulkan renderer by default (6c7fcc8)
Features
- Locale: add localization support (b3d569d)
- Locale: add localization support to overlay mode (c809807)
v0.29.3
0.29.3 (2024-02-01)
Bug Fixes
- Main: fix issue with scene changing to UIs during startup in Godot v4.2.1 (acc9f2a)
- Theme: add base type to themes to fix issue with Godot v4.2.x (c280ba8)
v0.29.2
0.29.2 (2024-01-27)
Reverts
- Revert "fix(GamepadManager): Properly detect virtual devices." (bbf5175)
v0.29.1
0.29.1 (2024-01-13)
Bug Fixes
- Platform: Fix alternate key combos for aya_gen2. (b6a97c3)