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Getting Started
This game system expects that you will create and maintain your characters in an external program such as GURPS Character Sheet (GCS) or GURPS Character Assistant (GCA).
The game system has some editing functions, but due to the complexity of GURPS, it will leave all of the complex character creation rules to the applications that have been developed (for years!) specifically to handle them.
To use your characters into Foundry, it is best if you first create them in GCS or GCA, and then export them to Foundry.
For GMs:
For Players:
From the main screen, click on the “Game Systems” tab, and then click on the “Install System” button at the bottom.
In the “Filter Packages” input field, type “GURPS”, and you will see our Game Aid. Click the “Install” button and you are good to go!
Alternatively you can paste the mainifest URL https://raw.githubusercontent.com/crnormand/gurps/release/system.json
in the field on the bottom and click install on the bottom right:
![Install System through manifest](https://github.com/crnormand/gurps/wiki/install_example.png)
And that is it. You will be notified if we release newer versions, and you can automatically upgrade from the “Game Systems” tab, without having to reinstall.
- Home
- Getting Started
- Modifiers and the Modifier Bucket
- Combat Tracker
- Foundry Items
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Cool Macros
- Clear All Active Effects
- Last Targeted Roll demo and margin of success
- Fright Check
- Fireball Damage
- Scale Lighting
- Quick Combat
- Manual Damage
- Quick-Draw and Shoot
- Toggle Reeling or Exhausted
- Roll Attack and Critical Hit
- Create and Toggle Active Effect
- Bad Footing Active Effect
- Spell Damage
- Major Healing
- Missile Spell Handler Template
- Melee Spell Strike Handler Template
- Alternate Form
- Multiple Quick Contests
- Open/Close Helmet Visor
- Advanced Features
- Useful OTFs
- User Recommended Modules