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Useful OTFs
A GM might want to roll a check of some kind on all of the player characters.
/ev [Sk:skillname]
Will roll against the 'skillname' for all player characters, on the GM's machine.
!/ev [Sk:skillname]
Will Blindroll against the 'skillname' for all player characters, on the GM's machine.
/rem [Sk:skillname]
Will send a remote command to all connected clients, which will cause them to roll 'skillname' against their current character.
/rem [!Sk:skillname]
Will send a remote command to all connected clients, which will cause them to Blindroll 'skillname' against their current character.
[SK:skillname]
Will create a button in the chat log that everyone can press to roll 'skillname' against their current character.
[!SK:skillname]
Will create a button in the chat log that everyone can press to Blind roll 'skillname' against their current character.
["Acrobatic Dodge"!/if [SK:Acrobatics] [Dodge +2] /else [Dodge -2]]
Roll vs Acrobatics, if successful, roll Dodge +2, otherwise roll Dodge -2.
["Check for Stun"!/if ! [?AD:High Pain Threshold] {/if [?AD:Low Pain Threshold] [HT-4] [HT]}]
Check to see if the character does NOT have 'High Pain Threshold', and if not, check to see if they have 'Low Pain Threshold'. If they do, roll HT -4, othersize roll HT
- Home
- Getting Started
- Modifiers and the Modifier Bucket
- Combat Tracker
- Foundry Items
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Cool Macros
- Clear All Active Effects
- Last Targeted Roll demo and margin of success
- Fright Check
- Fireball Damage
- Scale Lighting
- Quick Combat
- Manual Damage
- Quick-Draw and Shoot
- Toggle Reeling or Exhausted
- Roll Attack and Critical Hit
- Create and Toggle Active Effect
- Bad Footing Active Effect
- Spell Damage
- Major Healing
- Missile Spell Handler Template
- Melee Spell Strike Handler Template
- Alternate Form
- Multiple Quick Contests
- Open/Close Helmet Visor
- Advanced Features
- Useful OTFs
- User Recommended Modules