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danharibo edited this page Feb 7, 2012 · 1 revision

This is an object that encapsulates a player / character object within the engine than can be manipulated via the scripting API.

Player Object

getPosition()

Returns the translation of the player in 3D space

setPosition( vec )

Sets the translation of the player in 3D space.

getHandle()

Returns the text handle for this player

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