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- add action variable.setIfNull - add ActPlayerSetDirection - add addGold action - add executeAction to menu + replace vars with values - add getItemSlot to player (checks all inventories) - add item price - add ItemSetProperty action - add menu.setIndex action - add predicate functions (to use in conditional actions) - add support for multiple level objects in the same position - add support for walking above items - fix crash in pathfilder - fix resource.add always setting previous ignore - refactor gamefiles (char, game menu, msgBox, panel) - refactor gamefiles not to use toggle buttons - refactor getString* to parse numbers as well - refactor if condition actions to support predicates - refactor if.fileExists into predicate - refactor item code - refactor menu code to support include/exclude filters - refactor menu functions to be zero based index - refactor parseMenu - refactor replaceVars - remove toggle action from button - show not enough gold message - update cain's identify items - update gamefiles - update gamefiles (items, finish town players menus) - update unique description UI - use queries in item prefixes / suffixes - use str2int16 everywhere - walk slower
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demo
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Apr 19, 2017
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