Skip to content

DGEngine v0.1.15

Pre-release
Pre-release
Compare
Choose a tag to compare
released this 19 Mar 16:15
· 78 commits to master since this release

Release for Windows

- add ActTextSetColor
- add FocusAdd action
- add drawable.setAction
- add hasEvent to game
- add support to prefixes/suffixes to itemClasses
- add zoom label to UI
- add zoom support to level
- change menu parsing code to support listing items
- delete unused utils classes
- disable hover on level when hovering over inventory/etc
- fix fade effect not resizing
- implement descriptions in items
- merge setBitmapFont and SetFont
- move selectedItem from level to player
- refactor ActItem.h
- refactor ItemClass parsing to support cloning items
- refactor UIObject implementations to use new setAction + parsing code
- refactor getProperty into Queryable interface
- refactor item code
- refactor parseFile to support replaceVars functionality
- refactor view (add zoom)
- remove item.pickFromLevel (move to loadFromLevel)
- update UIObject to add setAction
- update item + player related code
- update item description code to use namers
- update menu parser code (exclude)
- update stash to show non equipable items
- update switch condition to allow empty actions
- update toolset (vs2017)
- update variant

update gamefiles

- update gamefiles related to items
- zoom level using mouse scroll
- list unidentified items in Cain's panel
- add prefixes/suffixes to items + descriptions
- show items as red it not equipable

Note: This is a work in progress. Some things aren't perfect and that's known.
Delete previous saves to avoid error caused by changes.