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Compare scripts via object_id #1036
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Original file line number | Diff line number | Diff line change | ||||
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@@ -360,9 +360,11 @@ where | |||||
return false; | ||||||
} | ||||||
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let object_script: Gd<Script> = object_script_variant.to(); | ||||||
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if object_script.upcast_ref::<Script>().__object_ptr() != script.upcast_ref().__object_ptr() { | ||||||
if object_script_variant | ||||||
.object_id() | ||||||
.map(|instance_id| instance_id != script.instance_id()) | ||||||
.unwrap_or(true) | ||||||
{ | ||||||
return false; | ||||||
} | ||||||
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@@ -371,6 +373,8 @@ where | |||||
}; | ||||||
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let get_instance_fn = sys::interface_fn!(object_get_script_instance); | ||||||
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// SAFETY: object and language are alive and their sys pointers are valid | ||||||
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Suggested change
|
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let instance = unsafe { get_instance_fn(object.obj_sys(), language.obj_sys()) }; | ||||||
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!instance.is_null() | ||||||
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It looks like this changes behavior:
previous condition was
a != b
so if
a
is null, the overall condition is only true ifb
is not null.now it's
a.map(|a| a != b).unwrap_or(true)
meaning if
a
is null, the whole condition is always true.There was a problem hiding this comment.
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btw, this could be
Option::map_or()
, no?