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v0.9.4

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@ivan-mogilko ivan-mogilko released this 24 Apr 17:29
· 23 commits to master since this release
  • Fixed plugin not recovering correctly after restoring a game save, if there were sprites with the assigned Parent.
  • For Direct3D also detect 32-bit mode by testing for D3DFMT_A8R8G8B8 format, along with the D3DFMT_X8R8G8B8 (this is just in case the backbuffer format is different in the engine).
  • Fixed plugin's title it reports to the Editor (was remaining "Direct3D Plugin".