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Understanding the Node Graph

Nicholas Seavert edited this page Apr 8, 2018 · 7 revisions

Node Graph

The Node Graph is an editor which allows you to use Nodes that are linked together to create Vector Fields.

For instance, if you wanted to make a vector field that pulls particles towards a point, you could use a fade node with its fade type set to be a point. You then change its strength to be Min: -1 and Max: -.5 to orient all of the vectors towards this point. This could be considered 'Point Attraction' due to the particles being pulled towards a singular point in space.

Point Attraction Settings

The result of the above settings: Point Attraction

Point Attraction.

Using The Node Graph

All commands below are performed in the Node Graph Tab. For instance, to show the Node Menu you need to Right-Click inside of the Node Graphs blank space (not on a node) for the menu to appear.

Here is an example vector field graph in the Node Graph.

Node Graph Image

Action Command
Open Node Menu Right-Click Node Menu
Spawn Node From Node Menu Highlight + Left-Click Spawn Node From Menu
Connect Two Nodes Left-Click any Output Pin and drag the Connection to the Input Pin you wish to connect to. You can also connect Nodes by going from an Output Pin to an Input Pin (Backwards)
Overwrite A Node Connection Left-Click any Pin and drag the Connection to the Pin you want to connect to.
Delete A Node Connection Left-Click Connection then press the DELETE Key or Right-Click the Connection and select 'Delete' from the Menu
Delete A Node Connection (Short-Hand) Left-Click the Input Pin of a node where you want to delete the Connection to it.
Delete A Node Select Nodes Then Press DELETE Key or Right-Click the Node and select 'Delete' from the Menu
Select A Node Left-Click
Add A Node To Your Selection Ctrl + Left-Click
Box Selection Left-Click in blank space and drag the selection box over the nodes you want to select
Add To Box Selection Ctrl + Left-Click in blank space and drag the selection box over the nodes you want to select
Pan Node Graph Camera Middle Mouse Button and drag -OR- Shift + Left-Click and drag
Zoom In/Out Node Graph Camera Scroll Wheel Up/Down
Move A Node Left-Click on Node and drag. All selected nodes will move.
Preview A Node/Graph In 3d Preview Window Double Left-Click The Node. You will then see that the previewed node has a light blue outline around it, signifying that it is the node being shown in the viewport. This previewed node is also what will be exported when you choose to export nodes.
Edit A Nodes Properties When Using Left-Click to select a node you can see the editable properties of the node in the 'Node Info' Tab.

Spawning Nodes

Nodes can be spawned from the Node Menu as well as from the shortcuts listed below.

All Key Bindings listed below are Rebindable.

Rebindable Keys Image

Generator Nodes Command
Coil 3 + Left-Click
Constant 1 + Left-Click
Fade 2 + Left-Click
Random 4 + Left-Click
Transformation Nodes Command
Negate N + Left-Click
Normalize B + Left-Click
Power E + Left-Click
Rotate R + Left-Click
Scale Q + Left-Click
Swizzle W + Left-Click
Translate T + Left-Click
Composition Nodes Command
Add A + Left-Click
Cross G + Left-Click
Divide D + Left-Click
Multiply M + Left-Click
Select S + Left-Click
Subtract F + Left-Click

Getting Started

User Interface

Tutorials

  • Exporting vector fields to Unreal Engine 4
  • Exporting vector fields to Unity (Plugin Required)
  • VectorayGen Mastery Playlist

Issues & Troubleshooting

  • Known Issues
  • Troubleshooting
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