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MondriPong 1.5

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@kmhcreative kmhcreative released this 11 Apr 02:51
· 3 commits to master since this release
  • Added 4 new game modes based on actual Mondrian compositions
  • Added option to use images of actual paintings as backgrounds, if available.
  • Updated "About" screen to include information about the original compositions.
  • Moved sound effects out of Game object
  • Audio element(s) now written dynamically depending on if it is mobile or desktop
  • Added audiosprite to accommodate single audio stream limit on mobile devices.
  • Combined play/mute into single function that resolves for single/multiple audio streams.
  • Changed Main Loop to do update and draw inside setTimeout (animates a bit better)
  • Moved game option speed set to "Ready, Set, Go" function so game/round always begins at intended speed setting
  • Improved function that automatically adds game mode names to drop-down Options list
  • Fixed to clear round count if you hit "Quit" or "Play Again" in a Tournament
  • No longer assumes players are "Red" and "Blue," it uses paddle color name. If name is a hex or rgb code it uses "Left" and "Right."
  • Winbox on game/round over screen now uses paddle colors for game mode defined in stylesheet.
  • Game mode classname moved to "gamebox" element, allowing modes to change the appearance of more elements.