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Update git hash #11

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Jasper-Bekkers
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@Jasper-Bekkers Jasper-Bekkers commented Oct 12, 2023

This bumps the hash of to one later in vello.

It also specifies default-features = false so we can use this project without wgpu on our end.



[dependencies]
vello = { workspace = true }
bodymovin = { git = "https://github.com/vectorgameexperts/bodymovin-rs" }
bodymovin = { git = "https://github.com/Traverse-Research/bodymovin-rs.git" }
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This needs to use a specific rev, as is linebender policy (I don't think this is written down anywhere). This should have been set previously as well. You can understand that this is especially important for external code.

I also think the PR body should explain the differences in this fork

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Both the vectorgameexperts and Traverse-Research forks seem to be identical with HEAD at e65aea9a701a0c934382ae0037343ecb0ac6976a. We should certainly pin to that rev and I guess which fork to use doesn't matter too much when it's pinned.

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Yeah I made the fork for no real reason, so far, I can revert this also. But we should indeed pin to the right hash.

@simbleau
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simbleau commented Mar 10, 2024

Going to close this as now we should be pinning to 0.1 (vello has an official release) and it is likely that we will be removing bodymovin in favor of an in-repo parser with #13 .

@simbleau simbleau closed this Mar 10, 2024
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4 participants