- Original URL: http://www.cs.drexel.edu/~dpn52/Therawii
- Original Authors:
- Tim Chagnon
- Joe Kokinda
- Andrew Meinert
- Don Naegely
There is an emerging trend toward using video games as a means of increasing patient engagement in physical therapy. This trend is primarily driven by the newest generation of consumer console systems which use motion-based controls. However, clinical research into the efficacy of these systems is hindered by the inability to automatically collect data from systems and software which were not intended for this purpose.
TheraWii a new piece of software that will give researchers the ability to experiment and quantitatively assess the value of game-based therapy. This software will provide an extensible framework for games or interactive experiments as well as an example suite of activities. The key aspect of this application will allow researchers to easily gather data from motion-based input controls such as the Wii Remote. Various reporting methods and analysis tools will be provided for the gathered data.
- Windows XP or Vista (32-bit)
- Microsoft .NET 3.5
- Microsoft Chart Controls
- Microsoft XNA Framework 3.0
NOTE: These requirements are the ones from the original project in 2009. These are subject to change in the future.
Please see the User Manual for more detailed usage information.
TheraWii was originally a senior design project done by the original authors listed above in 2009 at Drexel University. It is now posted here so that it can be modernized and hopefully used by anyone who might find it useful.