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Upgrading to Unity5 and adding support for merging multiple meshes prior to export #6

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Commits on Nov 7, 2014

  1. Initial Commit

    timleader committed Nov 7, 2014
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Commits on Nov 19, 2014

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Commits on Nov 20, 2014

  1. for meshes with no normals we need to call RecalculateNormals() befor…

    …e RecalculateTangents()
    stopiccot committed Nov 20, 2014
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  2. Support for indexed meshes

    stopiccot committed Nov 20, 2014
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Commits on Nov 21, 2014

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Commits on Nov 27, 2014

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Commits on Apr 5, 2015

  1. Preparing branch to welcome unity subtree

    Samuel Cadieux committed Apr 5, 2015
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  2. Copying license into subtree

    Samuel Cadieux committed Apr 5, 2015
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  3. Upgrading to unity5

    Samuel Cadieux committed Apr 5, 2015
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  4. Adding support to combine and export multiple meshes

    Samuel Cadieux committed Apr 5, 2015
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  5. Adding contextual menus

    Samuel Cadieux committed Apr 5, 2015
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  6. Add 'unity/Assets/OBJ-IO/' from commit '6abf64e06c4c5527331ca27016554…

    …6c2dfd531a8'
    
    git-subtree-dir: unity/Assets/OBJ-IO
    git-subtree-mainline: 5428ed3
    git-subtree-split: 6abf64e
    Samuel Cadieux committed Apr 5, 2015
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  7. Fixing single mesh case

    Samuel Cadieux committed Apr 5, 2015
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Commits on Apr 7, 2015

  1. Fixing build warnings

    Samuel Cadieux committed Apr 7, 2015
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