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Upgrading to Unity5 and adding support for merging multiple meshes prior to export #6
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Commits on Nov 7, 2014
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Commits on Nov 19, 2014
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Commits on Nov 20, 2014
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for meshes with no normals we need to call RecalculateNormals() befor…
…e RecalculateTangents()
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Commits on Nov 21, 2014
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Commits on Nov 27, 2014
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Commits on Apr 5, 2015
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Preparing branch to welcome unity subtree
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Adding support to combine and export multiple meshes
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Add 'unity/Assets/OBJ-IO/' from commit '6abf64e06c4c5527331ca27016554…
…6c2dfd531a8' git-subtree-dir: unity/Assets/OBJ-IO git-subtree-mainline: 5428ed3 git-subtree-split: 6abf64e
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Merge commit '8f9b77f64eb931a5e3bea0b52975de4cfee9a8c7' into master
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Commits on Apr 7, 2015
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Samuel Cadieux committed
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