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feat: add morguthis wall action #3226
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U can add aid without any map changes using:
Take a look, test it and update your pr. |
data-otservbr-global/scripts/quests/the_ancient_tombs/action_morguthis_wall.lua
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data-otservbr-global/scripts/quests/the_ancient_tombs/action_morguthis_wall.lua
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data-otservbr-global/scripts/quests/the_ancient_tombs/action_morguthis_wall.lua
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data-otservbr-global/scripts/quests/the_ancient_tombs/action_morguthis_wall.lua
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To be honest, nothing that was mentioned makes a technical difference; the script is functional and can be merged without any issues. |
It is to follow the repo pattern. |
Yes, her Lua script reference is probably from TFS; they still use this style. |
Good morning, theres no problem. |
Quality Gate passedIssues Measures |
Now you can open and close the wall -> 33211, 32698, 13
Any creatures (players or monsters) standing in the wall's position are teleported one tile south.
Any items in the wall's position are moved one tile south.
In the original game, a teleport effect is not created; however, in the Canary server, it is.
I believe there is some configuration behind this, as the script does not create a CONST_ME_TELEPORT.