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Releases: rodriada000/SessionMapSwitcher

v3.0.5 Epic Game Launcher Support

31 Aug 02:46
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Features

  • you can now choose to launch the game via Epic Games Launcher (for the poor souls that bought it through Epic ...)
  • added ability to pass in .exe launch options if launching the .exe directly

Fixes

  • fix sorting of date in Asset Store
  • fix asset store catalog not refreshing on app start
  • fix so 'Maps' is not always selected on app start
  • UI: fix alignment of categories dropdown

v3.0.4 More Fixes!

30 Aug 02:10
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Fixes

  • hopefully fixed the issue with mods not being able to be enabled, disabled, or removed after updating to v3X
  • SMMUpdater updated to v1.0.1 to fix issue on file copy
  • fixes for preview thumbnails

v3.0.3 Mod Conflict Bug Fixes & More!

23 Aug 01:28
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Features

  • Added back drag n' drop ability for importing mods and maps
  • UI resized/cleaned up
    • ability to set app font size in settings
  • ability to right-click installed mod and open the folder of the mod

Fixes

  • fix for mod conflict logic so you should be able to enable/disable correctly now
  • fix preview images not loading

v3.0.2 Fixed App Updater

21 Aug 11:14
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Fixes

  • v3.0 broke the app updater so this version replaces it with a new one that works on windows and linux.

Features

  • Option to 'Update on Exit'
  • 'Check For Updates' button in Settings page

v3.0.1 Mod Conflict Toggle

19 Aug 22:52
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Features

  • added option to 'Allow Mod Conflicts' (setting can be found on the installed mods screen)

Full Changelog: v3.0.0...v3.0.1

v3.0.0 Cross-platform App Update & More

16 Aug 02:09
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New Features

  • Official linux support - The user interface has been re-written to support cross-platform (Linux, Windows). Make sure you download the correct build for your OS.
    • added support to switch between light/dark modes
  • Enable/Disable mods - Mods can now easily be enabled/disabled without having to fully remove the mod.
    • mods won't be enabled if there is a conflicting mod already enabled
    • Note: The first time SMM is opened it will detect if it has to copy all your existing enabled mods to the MapSwitcherMetaData\InstalledMods folder in the Session game directory.
  • Modify Money - you can now set the amount of money you have in the Game Settings panel

v2.12.1 Texture Replacer Fix

31 Jul 02:02
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Hot Fix

  • revert texture replacer logic to what it was before to be more flexible/forgiving with zipped file paths

v2.12.0 App Update to .NET 8

21 Jul 22:20
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Session Mod Manager has been updated from .NET Framework to the latest and greatest .NET 8. Link to .NET 8 if not installed.

Updates

  • added option to launch game via steam (it is the default)
  • added button in settings to open log file applog.txt

Fixes

  • fix to download google drive files
  • show 'preview image failed to load' text when image fails to download

v2.11.1 - Fixes!

24 Sep 22:27
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  • The custom map will now load on game start regardless of your last played city.
  • Added the default maps Philadelphia and San Francisco to map selection
  • fix version notes not displaying

v2.11.0 - 1.0 Game Update Support

23 Sep 23:05
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SMM has been updated to work with the latest v1.0 game update


Known Issues

  • When you load a custom map and start the game the 'Select Map' button in the menu will not work. You have to return to the apartment before you can select a different map.
  • the version notes doesn't load in the "update available" window