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translate to indonesian #1

Merged
merged 4 commits into from
Sep 4, 2024
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MuhammadGagah
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Hi I have translated this game into Indonesian

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github-actions bot commented Sep 3, 2024

Invalid PO files found

  • PO file pr/Agsharp/indonesian.po have incorrect name.

Invalid PO files found

  • PO file pr/BallBouncer/indonesian.po have incorrect name.

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github-actions bot commented Sep 3, 2024

Missing strings in BallBouncer/id.po PO translation

  • IncompatableSaveMessage - The loaded save belongs to a newer version of the game
    and contains data that will be lost.
    Therefore, the save is considered incompatible.
    The game will be closed.
  • StoreItemBallCatchFeatureInfo - Ball catch feature.
    To try to catch the ball, press left or right control during the game.
    The ball can only be caught if it is close to you.
    If the attempt is successful, the sound of the ball wil
  • StoreItemJumpFeatureInfo - Jump feature.
    To jump, press the up arrow or the w key during the game.
    Jumping is useful in scenarios where you want to hit a ball that hasn't yet bounced off the floor.
    Or when you missed a good
  • StoreItemMineObjectInfo - Mine object.
    The ball's collision with this object causes an explosion that violently pushes the ball away and destroys nearby objects.
    If a mine's explosion hits another mine, it will explode, ther
  • StoreItemMinObjectIncreaseInfo - Increasing the minimum number of objects on the field.
    Initially, the minimum number of objects is twenty-five.
    When there are fewer objects on the field than this value, as many new objects are add
  • StoreItemPowerRecoveringInfo - Increased blow force recovery rate.
    The upgrade significantly increases the speed at which the force of a blow is restored after each swing of the bat.
  • StoreItemResetAchievementPointsInfo - Resetting spent achievement points.
    When reset, the levels of auras and skills are reset to zero, and all achievement points spent on upgrading them are returned to you.
  • StoreItemSkillBallLeapInfo - Furious leap skill.
    The character makes a rapid dash towards the ball, which is close to the ground.
    Usage:
    Select the slot in which this skill is installed.
    Wait for the right moment to use.
    The
  • StoreItemSkillImmaterialityInfo - Immateriality skill.
    When a ball is succesfully hit with a bat, it imposes an immateriality effect on the ball, which allows it not to bounce off objects, but to destroy them with one hit and continu
  • StoreItemSkillMagnetismInfo - Magnitism skill.
    When affected by this skill, the ball is attracted to nearby objects on the playing field.
    Usage:
    Catch the ball.
    then select the slot in which this skill is installed.
    Throw the
  • StoreItemSkillObjectSpawnerInfo - Creator's stroke skill.
    When you swing the bat, objects are spawned on the playing field.
    Usage:
    Select the slot in which this skill is installed.
    Then swing the bat.
    The skill will only work if
  • StoreItemSkillShadowStrikeInfo - Phantom Strike skill.
    Swinging the bat sends out a phantom strike that only travels upward and a certain distance, knocking down a certain number of objects in the process.
    Usage:
    Select the slot i
  • StoreItemSkillSuperElasticityInfo - Superelasticity skill.
    The ball becomes extremely elastic, which allows it to bounce off surfaces an order of magnitude stronger.
    Usage:
    Select the slot in which this skill is installed.
    Then hit

Missing strings in BallBouncer/indonesian.lng lng translation

  • IncompatableSaveMessage - The loaded save belongs to a newer version of the game
    and contains data that will be lost.
    Therefore, the save is considered incompatible.
    The game will be closed.
  • StoreItemBallCatchFeatureInfo - Ball catch feature.
    To try to catch the ball, press left or right control during the game.
    The ball can only be caught if it is close to you.
    If the attempt is successful, the sound of the ball wil
  • StoreItemJumpFeatureInfo - Jump feature.
    To jump, press the up arrow or the w key during the game.
    Jumping is useful in scenarios where you want to hit a ball that hasn't yet bounced off the floor.
    Or when you missed a good
  • StoreItemMineObjectInfo - Mine object.
    The ball's collision with this object causes an explosion that violently pushes the ball away and destroys nearby objects.
    If a mine's explosion hits another mine, it will explode, ther
  • StoreItemMinObjectIncreaseInfo - Increasing the minimum number of objects on the field.
    Initially, the minimum number of objects is twenty-five.
    When there are fewer objects on the field than this value, as many new objects are add
  • StoreItemPowerRecoveringInfo - Increased blow force recovery rate.
    The upgrade significantly increases the speed at which the force of a blow is restored after each swing of the bat.
  • StoreItemResetAchievementPointsInfo - Resetting spent achievement points.
    When reset, the levels of auras and skills are reset to zero, and all achievement points spent on upgrading them are returned to you.
  • StoreItemSkillBallLeapInfo - Furious leap skill.
    The character makes a rapid dash towards the ball, which is close to the ground.
    Usage:
    Select the slot in which this skill is installed.
    Wait for the right moment to use.
    The
  • StoreItemSkillImmaterialityInfo - Immateriality skill.
    When a ball is succesfully hit with a bat, it imposes an immateriality effect on the ball, which allows it not to bounce off objects, but to destroy them with one hit and continu
  • StoreItemSkillMagnetismInfo - Magnitism skill.
    When affected by this skill, the ball is attracted to nearby objects on the playing field.
    Usage:
    Catch the ball.
    then select the slot in which this skill is installed.
    Throw the
  • StoreItemSkillObjectSpawnerInfo - Creator's stroke skill.
    When you swing the bat, objects are spawned on the playing field.
    Usage:
    Select the slot in which this skill is installed.
    Then swing the bat.
    The skill will only work if
  • StoreItemSkillShadowStrikeInfo - Phantom Strike skill.
    Swinging the bat sends out a phantom strike that only travels upward and a certain distance, knocking down a certain number of objects in the process.
    Usage:
    Select the slot i
  • StoreItemSkillSuperElasticityInfo - Superelasticity skill.
    The ball becomes extremely elastic, which allows it to bounce off surfaces an order of magnitude stronger.
    Usage:
    Select the slot in which this skill is installed.
    Then hit

@Danstiv
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Danstiv commented Sep 3, 2024

Hello @MuhammadGagah!
First of all, thanks for your contribution!
I corrected something in your pr.
Po files must use two-letter names, and the added documentation directory must not contain files other than .po

After these corrections, the script detected untranslated strings, unfortunately, there was an error in our scripts, due to which some strings for translation were formed incorrectly.
Please wait while we fix it, after which I will give you further instructions.

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github-actions bot commented Sep 3, 2024

Missing strings in BallBouncer/id.po PO translation

  • IncompatableSaveMessage - The loaded save belongs to a newer version of the game
    and contains data that will be lost.
    Therefore, the save is considered incompatible.
    The game will be closed.
  • StoreItemBallCatchFeatureInfo - Ball catch feature.
    To try to catch the ball, press left or right control during the game.
    The ball can only be caught if it is close to you.
    If the attempt is successful, the sound of the ball wil
  • StoreItemJumpFeatureInfo - Jump feature.
    To jump, press the up arrow or the w key during the game.
    Jumping is useful in scenarios where you want to hit a ball that hasn't yet bounced off the floor.
    Or when you missed a good
  • StoreItemMineObjectInfo - Mine object.
    The ball's collision with this object causes an explosion that violently pushes the ball away and destroys nearby objects.
    If a mine's explosion hits another mine, it will explode, ther
  • StoreItemMinObjectIncreaseInfo - Increasing the minimum number of objects on the field.
    Initially, the minimum number of objects is twenty-five.
    When there are fewer objects on the field than this value, as many new objects are add
  • StoreItemPowerRecoveringInfo - Increased blow force recovery rate.
    The upgrade significantly increases the speed at which the force of a blow is restored after each swing of the bat.
  • StoreItemResetAchievementPointsInfo - Resetting spent achievement points.
    When reset, the levels of auras and skills are reset to zero, and all achievement points spent on upgrading them are returned to you.
  • StoreItemSkillBallLeapInfo - Furious leap skill.
    The character makes a rapid dash towards the ball, which is close to the ground.
    Usage:
    Select the slot in which this skill is installed.
    Wait for the right moment to use.
    The
  • StoreItemSkillImmaterialityInfo - Immateriality skill.
    When a ball is succesfully hit with a bat, it imposes an immateriality effect on the ball, which allows it not to bounce off objects, but to destroy them with one hit and continu
  • StoreItemSkillMagnetismInfo - Magnitism skill.
    When affected by this skill, the ball is attracted to nearby objects on the playing field.
    Usage:
    Catch the ball.
    then select the slot in which this skill is installed.
    Throw the
  • StoreItemSkillObjectSpawnerInfo - Creator's stroke skill.
    When you swing the bat, objects are spawned on the playing field.
    Usage:
    Select the slot in which this skill is installed.
    Then swing the bat.
    The skill will only work if
  • StoreItemSkillShadowStrikeInfo - Phantom Strike skill.
    Swinging the bat sends out a phantom strike that only travels upward and a certain distance, knocking down a certain number of objects in the process.
    Usage:
    Select the slot i
  • StoreItemSkillSuperElasticityInfo - Superelasticity skill.
    The ball becomes extremely elastic, which allows it to bounce off surfaces an order of magnitude stronger.
    Usage:
    Select the slot in which this skill is installed.
    Then hit

Missing strings in BallBouncer/indonesian.lng lng translation

  • IncompatableSaveMessage - The loaded save belongs to a newer version of the game
    and contains data that will be lost.
    Therefore, the save is considered incompatible.
    The game will be closed.
  • StoreItemBallCatchFeatureInfo - Ball catch feature.
    To try to catch the ball, press left or right control during the game.
    The ball can only be caught if it is close to you.
    If the attempt is successful, the sound of the ball wil
  • StoreItemJumpFeatureInfo - Jump feature.
    To jump, press the up arrow or the w key during the game.
    Jumping is useful in scenarios where you want to hit a ball that hasn't yet bounced off the floor.
    Or when you missed a good
  • StoreItemMineObjectInfo - Mine object.
    The ball's collision with this object causes an explosion that violently pushes the ball away and destroys nearby objects.
    If a mine's explosion hits another mine, it will explode, ther
  • StoreItemMinObjectIncreaseInfo - Increasing the minimum number of objects on the field.
    Initially, the minimum number of objects is twenty-five.
    When there are fewer objects on the field than this value, as many new objects are add
  • StoreItemPowerRecoveringInfo - Increased blow force recovery rate.
    The upgrade significantly increases the speed at which the force of a blow is restored after each swing of the bat.
  • StoreItemResetAchievementPointsInfo - Resetting spent achievement points.
    When reset, the levels of auras and skills are reset to zero, and all achievement points spent on upgrading them are returned to you.
  • StoreItemSkillBallLeapInfo - Furious leap skill.
    The character makes a rapid dash towards the ball, which is close to the ground.
    Usage:
    Select the slot in which this skill is installed.
    Wait for the right moment to use.
    The
  • StoreItemSkillImmaterialityInfo - Immateriality skill.
    When a ball is succesfully hit with a bat, it imposes an immateriality effect on the ball, which allows it not to bounce off objects, but to destroy them with one hit and continu
  • StoreItemSkillMagnetismInfo - Magnitism skill.
    When affected by this skill, the ball is attracted to nearby objects on the playing field.
    Usage:
    Catch the ball.
    then select the slot in which this skill is installed.
    Throw the
  • StoreItemSkillObjectSpawnerInfo - Creator's stroke skill.
    When you swing the bat, objects are spawned on the playing field.
    Usage:
    Select the slot in which this skill is installed.
    Then swing the bat.
    The skill will only work if
  • StoreItemSkillShadowStrikeInfo - Phantom Strike skill.
    Swinging the bat sends out a phantom strike that only travels upward and a certain distance, knocking down a certain number of objects in the process.
    Usage:
    Select the slot i
  • StoreItemSkillSuperElasticityInfo - Superelasticity skill.
    The ball becomes extremely elastic, which allows it to bounce off surfaces an order of magnitude stronger.
    Usage:
    Select the slot in which this skill is installed.
    Then hit

@Danstiv
Copy link
Contributor

Danstiv commented Sep 3, 2024

So I corrected the scripts, and merged master into the branch with your translation.
Please pull new changes, update the translations of agsharp and ballbouncer from the new pot files, and translate the new strings.

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github-actions bot commented Sep 3, 2024

Missing strings in BallBouncer/id.po PO translation

  • IncompatableSaveMessage - The loaded save belongs to a newer version of the game
    and contains data that will be lost.
    Therefore, the save is considered incompatible.
    The game will be closed.
  • StoreItemBallCatchFeatureInfo - Ball catch feature.
    To try to catch the ball, press left or right control during the game.
    The ball can only be caught if it is close to you.
    If the attempt is successful, the sound of the ball wil
  • StoreItemJumpFeatureInfo - Jump feature.
    To jump, press the up arrow or the w key during the game.
    Jumping is useful in scenarios where you want to hit a ball that hasn't yet bounced off the floor.
    Or when you missed a good
  • StoreItemMineObjectInfo - Mine object.
    The ball's collision with this object causes an explosion that violently pushes the ball away and destroys nearby objects.
    If a mine's explosion hits another mine, it will explode, ther
  • StoreItemMinObjectIncreaseInfo - Increasing the minimum number of objects on the field.
    Initially, the minimum number of objects is twenty-five.
    When there are fewer objects on the field than this value, as many new objects are add
  • StoreItemPowerRecoveringInfo - Increased blow force recovery rate.
    The upgrade significantly increases the speed at which the force of a blow is restored after each swing of the bat.
  • StoreItemResetAchievementPointsInfo - Resetting spent achievement points.
    When reset, the levels of auras and skills are reset to zero, and all achievement points spent on upgrading them are returned to you.
  • StoreItemSkillBallLeapInfo - Furious leap skill.
    The character makes a rapid dash towards the ball, which is close to the ground.
    Usage:
    Select the slot in which this skill is installed.
    Wait for the right moment to use.
    The
  • StoreItemSkillImmaterialityInfo - Immateriality skill.
    When a ball is succesfully hit with a bat, it imposes an immateriality effect on the ball, which allows it not to bounce off objects, but to destroy them with one hit and continu
  • StoreItemSkillMagnetismInfo - Magnitism skill.
    When affected by this skill, the ball is attracted to nearby objects on the playing field.
    Usage:
    Catch the ball.
    then select the slot in which this skill is installed.
    Throw the
  • StoreItemSkillObjectSpawnerInfo - Creator's stroke skill.
    When you swing the bat, objects are spawned on the playing field.
    Usage:
    Select the slot in which this skill is installed.
    Then swing the bat.
    The skill will only work if
  • StoreItemSkillShadowStrikeInfo - Phantom Strike skill.
    Swinging the bat sends out a phantom strike that only travels upward and a certain distance, knocking down a certain number of objects in the process.
    Usage:
    Select the slot i
  • StoreItemSkillSuperElasticityInfo - Superelasticity skill.
    The ball becomes extremely elastic, which allows it to bounce off surfaces an order of magnitude stronger.
    Usage:
    Select the slot in which this skill is installed.
    Then hit

Missing strings in BallBouncer/indonesian.lng lng translation

  • IncompatableSaveMessage - The loaded save belongs to a newer version of the game
    and contains data that will be lost.
    Therefore, the save is considered incompatible.
    The game will be closed.
  • StoreItemBallCatchFeatureInfo - Ball catch feature.
    To try to catch the ball, press left or right control during the game.
    The ball can only be caught if it is close to you.
    If the attempt is successful, the sound of the ball wil
  • StoreItemJumpFeatureInfo - Jump feature.
    To jump, press the up arrow or the w key during the game.
    Jumping is useful in scenarios where you want to hit a ball that hasn't yet bounced off the floor.
    Or when you missed a good
  • StoreItemMineObjectInfo - Mine object.
    The ball's collision with this object causes an explosion that violently pushes the ball away and destroys nearby objects.
    If a mine's explosion hits another mine, it will explode, ther
  • StoreItemMinObjectIncreaseInfo - Increasing the minimum number of objects on the field.
    Initially, the minimum number of objects is twenty-five.
    When there are fewer objects on the field than this value, as many new objects are add
  • StoreItemPowerRecoveringInfo - Increased blow force recovery rate.
    The upgrade significantly increases the speed at which the force of a blow is restored after each swing of the bat.
  • StoreItemResetAchievementPointsInfo - Resetting spent achievement points.
    When reset, the levels of auras and skills are reset to zero, and all achievement points spent on upgrading them are returned to you.
  • StoreItemSkillBallLeapInfo - Furious leap skill.
    The character makes a rapid dash towards the ball, which is close to the ground.
    Usage:
    Select the slot in which this skill is installed.
    Wait for the right moment to use.
    The
  • StoreItemSkillImmaterialityInfo - Immateriality skill.
    When a ball is succesfully hit with a bat, it imposes an immateriality effect on the ball, which allows it not to bounce off objects, but to destroy them with one hit and continu
  • StoreItemSkillMagnetismInfo - Magnitism skill.
    When affected by this skill, the ball is attracted to nearby objects on the playing field.
    Usage:
    Catch the ball.
    then select the slot in which this skill is installed.
    Throw the
  • StoreItemSkillObjectSpawnerInfo - Creator's stroke skill.
    When you swing the bat, objects are spawned on the playing field.
    Usage:
    Select the slot in which this skill is installed.
    Then swing the bat.
    The skill will only work if
  • StoreItemSkillShadowStrikeInfo - Phantom Strike skill.
    Swinging the bat sends out a phantom strike that only travels upward and a certain distance, knocking down a certain number of objects in the process.
    Usage:
    Select the slot i
  • StoreItemSkillSuperElasticityInfo - Superelasticity skill.
    The ball becomes extremely elastic, which allows it to bounce off surfaces an order of magnitude stronger.
    Usage:
    Select the slot in which this skill is installed.
    Then hit

@MuhammadGagah
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Contributor Author

@Danstiv I've finished fixing translations, do I have to create a new PR again? I don't know how to update a branch that is already in this pr.

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github-actions bot commented Sep 4, 2024

Missing strings in BallBouncer/id.po PO translation

  • IncompatableSaveMessage - The loaded save belongs to a newer version of the game
    and contains data that will be lost.
    Therefore, the save is considered incompatible.
    The game will be closed.
  • StoreItemBallCatchFeatureInfo - Ball catch feature.
    To try to catch the ball, press left or right control during the game.
    The ball can only be caught if it is close to you.
    If the attempt is successful, the sound of the ball wil
  • StoreItemJumpFeatureInfo - Jump feature.
    To jump, press the up arrow or the w key during the game.
    Jumping is useful in scenarios where you want to hit a ball that hasn't yet bounced off the floor.
    Or when you missed a good
  • StoreItemMineObjectInfo - Mine object.
    The ball's collision with this object causes an explosion that violently pushes the ball away and destroys nearby objects.
    If a mine's explosion hits another mine, it will explode, ther
  • StoreItemMinObjectIncreaseInfo - Increasing the minimum number of objects on the field.
    Initially, the minimum number of objects is twenty-five.
    When there are fewer objects on the field than this value, as many new objects are add
  • StoreItemPowerRecoveringInfo - Increased blow force recovery rate.
    The upgrade significantly increases the speed at which the force of a blow is restored after each swing of the bat.
  • StoreItemResetAchievementPointsInfo - Resetting spent achievement points.
    When reset, the levels of auras and skills are reset to zero, and all achievement points spent on upgrading them are returned to you.
  • StoreItemSkillBallLeapInfo - Furious leap skill.
    The character makes a rapid dash towards the ball, which is close to the ground.
    Usage:
    Select the slot in which this skill is installed.
    Wait for the right moment to use.
    The
  • StoreItemSkillImmaterialityInfo - Immateriality skill.
    When a ball is succesfully hit with a bat, it imposes an immateriality effect on the ball, which allows it not to bounce off objects, but to destroy them with one hit and continu
  • StoreItemSkillMagnetismInfo - Magnitism skill.
    When affected by this skill, the ball is attracted to nearby objects on the playing field.
    Usage:
    Catch the ball.
    then select the slot in which this skill is installed.
    Throw the
  • StoreItemSkillObjectSpawnerInfo - Creator's stroke skill.
    When you swing the bat, objects are spawned on the playing field.
    Usage:
    Select the slot in which this skill is installed.
    Then swing the bat.
    The skill will only work if
  • StoreItemSkillShadowStrikeInfo - Phantom Strike skill.
    Swinging the bat sends out a phantom strike that only travels upward and a certain distance, knocking down a certain number of objects in the process.
    Usage:
    Select the slot i
  • StoreItemSkillSuperElasticityInfo - Superelasticity skill.
    The ball becomes extremely elastic, which allows it to bounce off surfaces an order of magnitude stronger.
    Usage:
    Select the slot in which this skill is installed.
    Then hit

Missing strings in BallBouncer/indonesian.lng lng translation

  • IncompatableSaveMessage - The loaded save belongs to a newer version of the game
    and contains data that will be lost.
    Therefore, the save is considered incompatible.
    The game will be closed.
  • StoreItemBallCatchFeatureInfo - Ball catch feature.
    To try to catch the ball, press left or right control during the game.
    The ball can only be caught if it is close to you.
    If the attempt is successful, the sound of the ball wil
  • StoreItemJumpFeatureInfo - Jump feature.
    To jump, press the up arrow or the w key during the game.
    Jumping is useful in scenarios where you want to hit a ball that hasn't yet bounced off the floor.
    Or when you missed a good
  • StoreItemMineObjectInfo - Mine object.
    The ball's collision with this object causes an explosion that violently pushes the ball away and destroys nearby objects.
    If a mine's explosion hits another mine, it will explode, ther
  • StoreItemMinObjectIncreaseInfo - Increasing the minimum number of objects on the field.
    Initially, the minimum number of objects is twenty-five.
    When there are fewer objects on the field than this value, as many new objects are add
  • StoreItemPowerRecoveringInfo - Increased blow force recovery rate.
    The upgrade significantly increases the speed at which the force of a blow is restored after each swing of the bat.
  • StoreItemResetAchievementPointsInfo - Resetting spent achievement points.
    When reset, the levels of auras and skills are reset to zero, and all achievement points spent on upgrading them are returned to you.
  • StoreItemSkillBallLeapInfo - Furious leap skill.
    The character makes a rapid dash towards the ball, which is close to the ground.
    Usage:
    Select the slot in which this skill is installed.
    Wait for the right moment to use.
    The
  • StoreItemSkillImmaterialityInfo - Immateriality skill.
    When a ball is succesfully hit with a bat, it imposes an immateriality effect on the ball, which allows it not to bounce off objects, but to destroy them with one hit and continu
  • StoreItemSkillMagnetismInfo - Magnitism skill.
    When affected by this skill, the ball is attracted to nearby objects on the playing field.
    Usage:
    Catch the ball.
    then select the slot in which this skill is installed.
    Throw the
  • StoreItemSkillObjectSpawnerInfo - Creator's stroke skill.
    When you swing the bat, objects are spawned on the playing field.
    Usage:
    Select the slot in which this skill is installed.
    Then swing the bat.
    The skill will only work if
  • StoreItemSkillShadowStrikeInfo - Phantom Strike skill.
    Swinging the bat sends out a phantom strike that only travels upward and a certain distance, knocking down a certain number of objects in the process.
    Usage:
    Select the slot i
  • StoreItemSkillSuperElasticityInfo - Superelasticity skill.
    The ball becomes extremely elastic, which allows it to bounce off surfaces an order of magnitude stronger.
    Usage:
    Select the slot in which this skill is installed.
    Then hit

@Danstiv
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Contributor

Danstiv commented Sep 4, 2024

This is another problem in our scripts, sorry for the inconvenience.

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github-actions bot commented Sep 4, 2024

Validation and conversion completed without errors, let's wait for the review team.
Thanks for your contribution!

@Danstiv Danstiv merged commit 3a5ca4e into sooslandia:master Sep 4, 2024
1 check passed
@Danstiv
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Danstiv commented Sep 4, 2024

I force pushed your branch, so to continue the translation later do the following:

git reset 9c9af53
git pull

And thanks for your contribution! We will try to release an update with your translation in the coming weeks.

@MuhammadGagah MuhammadGagah deleted the Indonesian branch September 4, 2024 11:59
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2 participants