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ksp-blender-diagram

Depends

https://github.com/galvanized/io_kspblender.git (But for the moment, I have a modified version that does better at finding the .mu models. So, the real requirement is:

https://github.com/uiuc-cs-ksp/io_kspblender.git )

https://github.com/taniwha/io_object_mu.git

maybe (later):

https://github.com/taniwha/cfgnode.git

next steps

integrate this shader into the script (It may no longer be necessary, given the toon shading and freestyle options in blender 2.78.)

http://blendernpr.org/edge-node-v1-2-4-july-2015/

Export to Three.js

It would be nice if we could export to VRML/WebGL. Three.js includes a blender output plugin.

https://github.com/mrdoob/three.js.git Presentation about using Three.js with Blender

Tutorial on using Three.js with Blender

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