Releases: CleverRaven/Cataclysm-DDA
Cataclysm-DDA experimental build 2025-01-26-1825
What's Changed
- Fix "Build Dirt Floor" requirements by @cdb-bugman in #79334
- Pathfinding: Prevent NPCs to jump to open air by @o175 in #79314
- Don't hardcode help text: Overmap filter popup by @Kilvoctu in #79325
- Aftershock: Add ETC firmware gunmods to Caseless military weapons. by @John-Candlebury in #79313
- fix
map cache
item/EOC by @ShnitzelX2 in #79307
New Contributors
- @cdb-bugman made their first contribution in #79334
Full Changelog: cdda-experimental-2025-01-26-1616...cdda-experimental-2025-01-26-1825
Cataclysm-DDA experimental build 2025-01-26-1616
What's Changed
- Electronic storage overhaul migration fix by @ShnitzelX2 in #79311
Full Changelog: cdda-experimental-2025-01-26-0153...cdda-experimental-2025-01-26-1616
Cataclysm-DDA experimental build 2025-01-26-0153
What's Changed
- refactor
map::shoot
bashing, part 1 by @osuphobia in #79333
Full Changelog: cdda-experimental-2025-01-25-2247...cdda-experimental-2025-01-26-0153
Cataclysm-DDA experimental build 2025-01-25-2247
What's Changed
- misc fixes for unloading via AIM by @marilynias in #79316
Full Changelog: cdda-experimental-2025-01-25-2051...cdda-experimental-2025-01-25-2247
Cataclysm-DDA experimental build 2025-01-25-2051
What's Changed
- Routine i18n updates on 25 January 2025 by @kevingranade in #79331
Full Changelog: cdda-experimental-2025-01-25-1852...cdda-experimental-2025-01-25-2051
Cataclysm-DDA experimental build 2025-01-25-1852
What's Changed
- Add Exodii castle starting scenario by @further-reading in #79321
Full Changelog: cdda-experimental-2025-01-25-1139...cdda-experimental-2025-01-25-1852
Cataclysm-DDA experimental build 2025-01-25-1139
What's Changed
- Remove legacy electronic storage code + small e-storage fixes by @ShnitzelX2 in #79306
Full Changelog: cdda-experimental-2025-01-25-0243...cdda-experimental-2025-01-25-1139
Cataclysm-DDA experimental build 2025-01-25-0243
What's Changed
- Better descriptions for brewing by @GuardianDll in #79273
- Refactor pocket by @Brambor in #79305
Full Changelog: cdda-experimental-2025-01-25-0046...cdda-experimental-2025-01-25-0243
Cataclysm-DDA experimental build 2025-01-25-0046
What's Changed
Full Changelog: cdda-experimental-2025-01-24-1813...cdda-experimental-2025-01-25-0046
Cataclysm-DDA experimental build 2025-01-24-1813
What's Changed
- NECC Mission Clarification: Renewable Energy by @gettingusedto in #79318
Full Changelog: cdda-experimental-2025-01-24-1057...cdda-experimental-2025-01-24-1813