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Models and visuals

Gratt-5r2 edited this page May 16, 2022 · 3 revisions

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Models and visuals - is an elements of the 2D and 3D objects.

• zCVisual            - base visual object
  • zCDecal           - flat double-poly model with texture (wall dust, floor dirt)
  • zCLightning       ╳ not used
  • zCMesh            - static 3DS model
    • zCVisualAnimate
      • zCMorphMesh   - morphable ASC mesh for vobs
      • zCModel       - biped ASC mesh
  • zCProgMesh        ╳ not used
  • zCProgMeshProto   - morphable ASC mesh for items
    • zCMeshSoftSkin  - element of zCModel. Used in composed models.
  • zCParticleFX      - effect defined in PFX.dat scripts
    • zCUnderwaterFX  - bubble effect
  • zCPolyStrip       - procedural poly trail
    • zCBolt          - specific poly trail
  • zCFlash           - magic barrier and rain lighting effect
  • zCQuadMark        - interactive decal (blood, shadows and etc)
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