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Make batch_and_prepare_binned_render_phase only record information about the first batch in each batch set. A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change C-Performance A change motivated by improving speed, memory usage or compile times D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17680 opened Feb 4, 2025 by pcwalton Loading…
Add edit_material_on_gltf example A-glTF Related to the glTF 3D scene/model format A-Rendering Drawing game state to the screen C-Examples An addition or correction to our examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17677 opened Feb 4, 2025 by hukasu Loading…
Add a Sphere to anisotropy example A-Rendering Drawing game state to the screen C-Examples An addition or correction to our examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17676 opened Feb 4, 2025 by hukasu Loading…
Fix text-2d. A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior P-High This is particularly urgent, and deserves immediate attention S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17674 opened Feb 4, 2025 by tychedelia Loading… 0.16
Fix a couple of doc typos A-Picking Pointing at and selecting objects of all sorts C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#17673 opened Feb 4, 2025 by theotherphil Loading…
Use dual-source blending for rendering the sky A-Rendering Drawing game state to the screen D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17672 opened Feb 4, 2025 by ecoskey Loading… 0.16
Isolate component registration
#17671 opened Feb 4, 2025 by ElliottjPierce Loading…
Skip camera look ups in queue uinodes A-UI Graphical user interfaces, styles, layouts, and widgets C-Performance A change motivated by improving speed, memory usage or compile times S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17668 opened Feb 3, 2025 by ickshonpe Loading…
added an example showing how to use with_rect A-Rendering Drawing game state to the screen C-Examples An addition or correction to our examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#17664 opened Feb 3, 2025 by fjkorf Loading…
Remove camera from UiBatch A-Rendering Drawing game state to the screen A-UI Graphical user interfaces, styles, layouts, and widgets C-Code-Quality A section of code that is hard to understand or change C-Performance A change motivated by improving speed, memory usage or compile times S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17663 opened Feb 3, 2025 by ickshonpe Loading…
Add a RelatedTo filter for querying relations A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Complex Quite challenging from either a design or technical perspective. Ask for help! D-Unsafe Touches with unsafe code in some way S-Blocked This cannot move forward until something else changes
#17649 opened Feb 2, 2025 by alice-i-cecile Draft
4 of 5 tasks
Add user supplied mesh tag A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17648 opened Feb 2, 2025 by tychedelia Loading… 0.16
Improve cubic segment bezier functionality
#17645 opened Feb 2, 2025 by hocop Loading…
Better macro errors for get_struct_fields A-Utils Utility functions and types C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Macros Code that generates Rust code D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17639 opened Feb 2, 2025 by ecoskey Loading…
Respect viewport position in coordinate conversion functions A-Math Fundamental domain-agnostic mathematical operations C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17633 opened Feb 1, 2025 by Novakasa Loading… 0.16
As-needed change detection A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible C-Performance A change motivated by improving speed, memory usage or compile times D-Unsafe Touches with unsafe code in some way M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide M-Needs-Release-Note Work that should be called out in the blog due to impact X-Contentious There are nontrivial implications that should be thought through
#17629 opened Feb 1, 2025 by SpecificProtagonist Draft
Allow SceneMapSerializer to accept Box<dyn Reflect>s as well A-Scenes Serialized ECS data stored on the disk C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Needs-Design This issue requires design work to think about how it would best be accomplished
#17622 opened Jan 31, 2025 by aecsocket Draft
Extract sprites into a Vec A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17619 opened Jan 30, 2025 by ickshonpe Loading… 0.16
Fix update_image_content_size_system to use the camera target's scale factor A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#17614 opened Jan 30, 2025 by ickshonpe Loading…
Query by Indexed Component Value A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-SME Decision or review from an SME is required X-Controversial There is active debate or serious implications around merging this PR
#17608 opened Jan 30, 2025 by bushrat011899 Loading…
Support decibels in bevy_audio::Volume A-Audio Sounds playback and modification C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Contentious There are nontrivial implications that should be thought through
#17605 opened Jan 29, 2025 by mgi388 Loading…
Encapsulate cfg(feature = "track_location") in a type. A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Controversial There is active debate or serious implications around merging this PR
#17602 opened Jan 29, 2025 by chescock Loading…
implement UniqueEntitySlice A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Complex Quite challenging from either a design or technical perspective. Ask for help! D-Unsafe Touches with unsafe code in some way S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#17589 opened Jan 28, 2025 by Victoronz Loading… 0.16
ProTip! Updated in the last three days: updated:>2025-02-01.