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Issues list

Sprite in bloom_2d example is not rendered C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#17763 opened Feb 9, 2025 by rparrett 0.16
Manual Bundle registration A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#17762 opened Feb 9, 2025 by urben1680
InvalidDirectionError doesn't implement std::error::Error A-Math Fundamental domain-agnostic mathematical operations C-Bug An unexpected or incorrect behavior D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Uncontroversial This work is generally agreed upon
#17761 opened Feb 9, 2025 by anlumo
Entities that should be visible are being culled C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#17759 opened Feb 9, 2025 by superdump
Alternative to remove_with_requires that doesn't remove components that still have other dependants C-Feature A new feature, making something new possible S-Needs-Triage This issue needs to be labelled
#17757 opened Feb 9, 2025 by Zoomulator
TargetCamera mangles ui when an unusual ritual is performed. A-UI Graphical user interfaces, styles, layouts, and widgets A-Windowing Platform-agnostic interface layer to run your app in C-Bug An unexpected or incorrect behavior
#17754 opened Feb 9, 2025 by coolcatcoder
XKB configuration is ignored C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#17750 opened Feb 9, 2025 by SL-RU
Change defaults with Local<> to be more ergonomic A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#17747 opened Feb 8, 2025 by newclarityex
Allow Image to be created without data A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes
#17746 opened Feb 8, 2025 by tychedelia
Support more "step" easing modes C-Feature A new feature, making something new possible S-Needs-Triage This issue needs to be labelled
#17744 opened Feb 8, 2025 by rparrett
System param validation error message for Option<Single<&Thing>> when there are two Things is confusing C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#17740 opened Feb 8, 2025 by scvalex
Wireframe on 2d_shapes example is just an outline C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#17737 opened Feb 8, 2025 by hukasu
Improve multithreading support for render command encoding C-Feature A new feature, making something new possible S-Needs-Triage This issue needs to be labelled
#17733 opened Feb 7, 2025 by PPakalns
expose parse & parse_some from bevy_remote crate C-Feature A new feature, making something new possible S-Needs-Triage This issue needs to be labelled
#17732 opened Feb 7, 2025 by Utope
gltf_skinned_mesh example panics C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#17720 opened Feb 7, 2025 by rparrett 0.16
Pull bevy_ecs::label out into its own separate crate A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#17713 opened Feb 7, 2025 by ItsDoot
allow ordering systems registered in computed and source state transition events C-Feature A new feature, making something new possible S-Needs-Triage This issue needs to be labelled
#17708 opened Feb 6, 2025 by bananaturtlesandwich
Text Picking C-Feature A new feature, making something new possible S-Needs-Triage This issue needs to be labelled
#17706 opened Feb 6, 2025 by bytemunch
Unexpected AabbCast2d aabb_collision_at with small max distance value C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#17703 opened Feb 6, 2025 by bread-mountain4
getrandom v0.2.15 blocks uuid and compiling to wasm C-Feature A new feature, making something new possible S-Needs-Triage This issue needs to be labelled
#17699 opened Feb 6, 2025 by Wehzie
🐢 Make World truly Send and create feature flag for !Send World A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible
#17697 opened Feb 5, 2025 by joshua-holmes
Text2d always uses the primary window's scale factor A-Rendering Drawing game state to the screen A-Text Rendering and layout for characters C-Bug An unexpected or incorrect behavior
#17696 opened Feb 5, 2025 by ickshonpe
SOUNDNESS: Query should not be Copy A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior P-Unsound A bug that results in undefined compiler behavior S-Needs-Investigation This issue requires detective work to figure out what's going wrong
#17693 opened Feb 5, 2025 by alice-i-cecile 0.16
Input event not emitted when hovering / focused on wry webview child window C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#17686 opened Feb 5, 2025 by tnthung
Global Illumination Scenarios C-Feature A new feature, making something new possible S-Needs-Triage This issue needs to be labelled
#17683 opened Feb 4, 2025 by Pyxrs
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